glclcok-5.0 Benchmark Test. GL Vendor : Matrox Graphics Inc. GL Renderer: Matrox G400 GL Version : 1.1.3 5.15.022 1. double buffers 147.60 FPS 271879 TPS at 1842 Triangles 2. single buffer 141.52 FPS 260643 TPS at 1842 Triangles 3. environment mapping double buffers 143.20 FPS 267784 TPS at 1870 Triangles 4. environment mapping single buffer 136.73 FPS 255442 TPS at 1870 Triangles 5. bi-linear environment mapping double buffers 143.80 FPS 268906 TPS at 1870 Triangles 6. bi-linear environment mapping single buffer 136.55 FPS 255068 TPS at 1870 Triangles 7. tri-linear environment mapping double buffers 143.40 FPS 268158 TPS at 1870 Triangles 8. tri-linear environment mapping single buffer 137.10 FPS 256377 TPS at 1870 Triangles 9. tri-linear shading texture double buffers 123.74 FPS 231132 TPS at 1870 Triangles 10. tri-linear shading texture single buffer 116.99 FPS 218790 TPS at 1870 Triangles 11. tri-linear transparency texture double buffers 134.44 FPS 251141 TPS at 1870 Triangles 12. tri-linear transparency texture single buffer 129.99 FPS 243100 TPS at 1870 Triangles 13. tri-linear transparency texture with over sampling double buffers 82.37 FPS 176122 TPS at 2140 Triangles 14. tri-linear transparency texture with over sampling single buffer 79.29 FPS 169702 TPS at 2140 Triangles 15. tri-linear shading texture transparency texture double buffers 83.59 FPS 267033 TPS at 3198 Triangles 16. tri-linear shading texture transparency texture single buffer 79.69 FPS 254880 TPS at 3198 Triangles 17. tri-linear shading texture transparency texture high quality clock double buffers 27.00 FPS 374058 TPS at 13854 Triangles 18. tri-linear shading texture transparency texture high quality clock single buffer 25.32 FPS 350506 TPS at 13854 Triangles