glclcok-5.0 Benchmark Test. GL Vendor : Matrox Graphics Inc. GL Renderer: Matrox G400 GL Version : 1.1.3 5.11.012 1. double buffers 111.51 FPS 205383 TPS at 1842 Triangles 2. single buffer 39.30 FPS 72390 TPS at 1842 Triangles 3. environment mapping double buffers 111.32 FPS 207944 TPS at 1870 Triangles 4. environment mapping single buffer 17.60 FPS 32912 TPS at 1870 Triangles 5. bi-linear environment mapping double buffers 111.22 FPS 207757 TPS at 1870 Triangles 6. bi-linear environment mapping single buffer 8.40 FPS 15708 TPS at 1870 Triangles 7. tri-linear environment mapping double buffers 111.62 FPS 208505 TPS at 1870 Triangles 8. tri-linear environment mapping single buffer 5.95 FPS 11220 TPS at 1870 Triangles 9. tri-linear shading texture double buffers 95.30 FPS 178024 TPS at 1870 Triangles 10. tri-linear shading texture single buffer 4.86 FPS 9082 TPS at 1870 Triangles 11. tri-linear transparency texture double buffers 105.02 FPS 196163 TPS at 1870 Triangles 12. tri-linear transparency texture single buffer 5.37 FPS 10069 TPS at 1870 Triangles 13. tri-linear transparency texture with over sampling double buffers 64.27 FPS 137388 TPS at 2140 Triangles 14. tri-linear transparency texture with over sampling single buffer 1.61 FPS 3414 TPS at 2140 Triangles 15. tri-linear shading texture transparency texture double buffers 61.97 FPS 197956 TPS at 3198 Triangles 16. tri-linear shading texture transparency texture single buffer 2.80 FPS 8856 TPS at 3198 Triangles 17. tri-linear shading texture transparency texture high quality clock double buffers 19.10 FPS 264611 TPS at 13854 Triangles 18. tri-linear shading texture transparency texture high quality clock single buffer 2.14 FPS 29745 TPS at 13854 Triangles