glclcok-5.0 Benchmark Test. GL Vendor : Matrox Graphics Inc. GL Renderer: Matrox G400 GL Version : 1.1.3 5.13.020 1. double buffers 109.60 FPS 201883 TPS at 1842 Triangles 2. single buffer 107.81 FPS 198567 TPS at 1842 Triangles 3. environment mapping double buffers 104.09 FPS 194667 TPS at 1870 Triangles 4. environment mapping single buffer 101.90 FPS 190366 TPS at 1870 Triangles 5. bi-linear environment mapping double buffers 104.69 FPS 195789 TPS at 1870 Triangles 6. bi-linear environment mapping single buffer 102.20 FPS 191114 TPS at 1870 Triangles 7. tri-linear environment mapping double buffers 104.80 FPS 195976 TPS at 1870 Triangles 8. tri-linear environment mapping single buffer 102.21 FPS 190927 TPS at 1870 Triangles 9. tri-linear shading texture double buffers 90.10 FPS 168487 TPS at 1870 Triangles 10. tri-linear shading texture single buffer 87.49 FPS 163438 TPS at 1870 Triangles 11. tri-linear transparency texture double buffers 98.80 FPS 184756 TPS at 1870 Triangles 12. tri-linear transparency texture single buffer 98.19 FPS 183634 TPS at 1870 Triangles 13. tri-linear transparency texture with over sampling double buffers 61.27 FPS 130968 TPS at 2140 Triangles 14. tri-linear transparency texture with over sampling single buffer 59.79 FPS 127972 TPS at 2140 Triangles 15. tri-linear shading texture transparency texture double buffers 62.17 FPS 198595 TPS at 3198 Triangles 16. tri-linear shading texture transparency texture single buffer 60.00 FPS 191880 TPS at 3198 Triangles 17. tri-linear shading texture transparency texture high quality clock double buffers 20.31 FPS 281236 TPS at 13854 Triangles 18. tri-linear shading texture transparency texture high quality clock single buffer 19.00 FPS 263226 TPS at 13854 Triangles