============================================================================

			glclock }jA

	QOOONU
	Masai쐣 j
	E-Mail: masa@daionet.gr.jp
	URL   : http://www.daionet.gr.jp/~masa

============================================================================

 ڎ 

 @

@E{
@ECeBO֌W
@EX[pTvO֌W
@EeNX`EtB^O֌W
@EtHO֌W

 R}hCIvV

@EEBhE֌WIvV
@EXN[Z[o֌WIvV
@EOpenGL wIvV
@EfobOp^OpenGL @\IvV
@EṽNIeB^`wIvV
@ERc`̃CtFNg etc.ipAwKpɎĝȂǁj
@ECeBO֘AIvV
@Ex`}[N֘AIvV
@EvbV̏ڍאݒIvV
@Ȇ̃}Ci[ȃIvV

 g@\iOpenGL Extensionsj̃T|[gɂ

@E}`eNX`
@EZp[gEXyL[EJ[
@EeNX`EIuWFNg
@E|SEItZbg
@Em[}i@jE}bsOieNX`Ẅj
@EAAC\gsbNiٕjEtB^O
@EkeNX`tH[}bg

----------------------------------------------------------------------------


 @ 

@ {

@@E}EX{^hbO
@@@J[\L[		v̉]
@@Es				]̋}u[L
@@E}EXE{^hbO	^ߊ̕ω

@@E}EX{^
@@@Xy[XL[		ӂ̊J

@@Ef				FPS ON/OFFiftHg OFFj
@@Ec				XN[Vbg

@@EESC L[			glclock I

@ CeBO֌W

@@CeBOsȂvimetalclock, crystalclock etc.jł͖łB

@@E1 ` 8		CgωiftHgTj
@@Ei / o / p		s^_^X|bgCgiftHg͕sj
@@El			mȎvZiLocal ViewerjON/OFFiftHg OFFj
@@Ek			Cg̉] ON/OFF

@@Ej / h		Cg̍ʓxiN₩j̏㏸^ቺ
@@EJ / H		Cg̍ʓxiN₩jftHgɖ߂

@ X[pTvO֌W

@@̃_Oʂ𕽋ωčŏI摜𓾂X[pTvO֌W
@@łB
@@bj̃[Vu[ȊOł́AȂ葬xቺ܂B

@@n[hEFAł́Ametalclock, crystalclok Ŏsꍇ͔rIłB
@@܂A{IɔrIłiǂꂩ ON ɂƑ͎I OFF ɂȂ܂jB
@@ftHgׂ͂ OFF łB

@@Em		[Vu[ ON/OFF
@@En		bj̃[Vu[iꂾ͍j

@@Ea		V[EAeBGCAVO ON/OFF

@@Ed		fvXIutB[hiʊE[xju[ ON/OFF
@@Ex / z	fvXIutB[hu[̑傫̑^
@@EX / Z	fvXIutB[hu[̑傫ftHgɖ߂

@ eNX`EtB^O֌W

@@eNX`gpȂftHg̎vł͖łB

@@Et		eNX`EtB^̐؂ւi|CgTv^oCjAj
@@Ey		~bv}bvEtB^̐؂ւiȂ^|CgTv^jAj

@@@ftHgݒłgCjAEtB^ȌꍇA
@@@EeNX`EtB^	c oCjA
@@@E~bv}bvEtB^	c jA
@@@̑gݍ킹ƂȂ܂B

@@Eu		ٕiAnisotropicjtB^ ON/OFFiftHg OFFj
@@		GL_EXT_texture_filter_anisotropic T|[gȂł͖

@ tHO֌W

@@Eq / w / e / r	tHOȂ^`tHO^w֐^Q̎w֐
			iftHg͐`tHOj



 R}hCIvV 

eX̃R}hCIvV̏ڍׂɂĐ܂B
̂͂ǂ݂B

IvV̕\LA[ ] ň͂܂ꂽɂĂ͏ȗł܂B
Ⴆ΁A-w[idth] ́A-w ł -wid ł OK łB
 -width ̂悤ɑSē͂Ă\܂B

ƂIvV
	nijAdi_jAsij
̂ꂩŕ\L܂B
̕\L̂ȂIvVi啶Ŏn܂IvVj́A{IɈ
Ƃ܂B


@ EBhE֌WIvV


-w[idth] n	EBhẺTCY n Ŏw肵܂iftHg 320jB
		3Dfx OpenGL Beta 2.1 ps[hł́AftHg 640 łB

-h[eight] n	EBhȄcTCY n Ŏw肵܂iftHg 320jB
		3Dfx OpenGL Beta 2.1 ps[hł́AftHg 480 łB

-FU[LL]		tXN[Ŏs܂B

		Windows ł̂݁ÃIvV -w, -h IvVׂ
		  w肷ƁAfBXvC -w, -h Ŏw肵𑜓xɕύX
		  tXN[Ŏs܂B
		  Ⴆ
		  glclock -w 640 -h 480 -FU
		  ƂƁA640x480 sNZ̉𑜓xŃtXN[ɂȂ܂B

		-VOODOO IvVw莞͕KtXN[ɂȂ܂B

-bpp[ixel] n	Windows pIvVłB
		-FU IvVƓɎw肳ꂽꍇ̂݁AfBXvC̐F
		irbg[xjݒ肵܂B

		glclock -FU -bpp 16
		Ǝw肷ƁAtXN[ 16 rbgiʏ 65536 Fj
		[hŋN܂B
		glclock -w 640 -h 480 -FU -bpp 16
		̏ꍇ́A640x480  16 rbg[hAtXN[ƂȂ܂B


-fu[llscreen] s
		fBXvC𑜓xAFirbg[xjAtbV[g
		ɐݒ肵AtXN[[hŎs܂B
		-w, -h, -FU, -bpp IvVׂēɎw肷̂ƎĂ܂B

		s ɂ́A𑜓xAFw肵܂B
		tH[}bg
		𑜓xc𑜓xFFrbg[xtbV[g
		łB

		glclock -fu 640x480:16@60
		Ǝw肷ƁA\ł 640x480  16 rbgA60Hz ̃[h
		tXN[N܂B

		glclock -fu 640x480:32
		Ǝw肷ƁA\ł 640x480  32 rbg[h
		tXN[N܂B

		"640x480"  "640x480@60", ":16@60" Ƃw\łA
		𑜓xƐF͖IɎw肵ǂ悤łB

		GLUT ̃o[W 3.7 Beta ȍ~iGame GLUT ΉjK{łB
		Windows łłȂAX-Window œłgpł܂B
		@Ƃ Windows łł͂܂肨߂܂B
		̃IvVw肷ƁA-w, -h, -FU, -fu Ŏw肵
		@IvVׂ͂ĖɂȂ܂B


-VGA		-w 640 -h 480 -FU Ƃقړ`

-SVGA		-w 800 -h 600 -FU Ƃقړ`

-XGA		-w 1024 -h 768 -FU Ƃقړ`


-xp[osition] n	EBhE̕\ʒu xWw肵܂B

-yp[osition] n	EBhE̕\ʒu yWw肵܂B


-S[INGLE]	VOobt@[hŎs܂B
		ftHgł̓_uobt@[hɂȂ܂B

		ʏ OpenGL ̃_uobt@[h́AfBXvC
		tbV[gƃVNȂs܂B
		ʏ̎s͂ŗǂ̂łAx`}[N肽ꍇA
		萳mȑ邽߂ɂ̃IvVw肵܂B

		AɂĂ̓_uobt@łVNȂA
		VOobt@̕ɒ[ɒxȂ肵܂iMesa3D jB
		̏ꍇ͈Ӗł...(^^;;


-ti[tle] s	EBhẼ^Cgw肵܂B
		ftHǵuglclock-o[WNo.vłB
		śAFPS (Frames Per Secons),
		kTPS (kilo-Trisngles Per Secons) ^Cg̍ɒǉ܂B


@ XN[Z[o֌WIvV


-SA[VER]	XN[Z[oCNȃ[hŋN܂B
		AOS ̎NȂǂ͂ł܂B
		K̃XN[Z[o猩Βʏ̃AvP[Vƕς
		܂̂ŁAglclock ƕʂɃXN[Z[oݒ肳Ă
		dN܂BӂB

-cs[ize] d	XN[Z[o[h́Av̕\TCYw肵܂B
		d ɂ 0.0`1.0 x̒lw肵܂B
		ftHg 0.5 łB
		0.0 ŔɏȃTCYA1.0 ɂƁAEBhE̍
		Ɠx̋ȃTCYɂȂ܂B
		}CiXlwł܂AČȂł傤(^^;

-speed d	XN[Z[o[h́Av̉]xw肵܂B
		ftHg 1.0 łB

-zoo[m] d	XN[Z[o[h̎pw肵܂B
		d ɂ́A0.0`1.2 ܂ł̒lw肵܂B
		d LpɁA傫قǖ]ɂȂ܂B
		ftHg 0.5 łB


@ OpenGL wIvV

@̊ł́AhCõoOɂAsɃG[o`悪
@Ȃ肵܂B
@̂߁Aglclock ł͂܂܂Ȋp̐ݒpӂĂ܂B
@𖾎Iɓ̊pɐݒ肵ꍇɎw肵܂B

@ftHgł́AsɎIɊFēK؂ȐݒŋN܂̂ŁA
@ʏAȉ̃IvV𖾎IɎw肷Kv͂܂B


-NO_AUTO[SELECT]
		Fюݒ֎~܂B
		glclock-6.0 Beta ȍ~ł́AftHgł͎s̊ɂ
		IɓK؂ȐݒŋN܂B
		̎ݒ֎~ꍇɎw肵܂B

-VOODOO		3Dfx OpenGL  VoodooAVoodoo2AVoodoo2 SLI, Voodoo Rush
		ɓ[hŎs܂B
		mɂ 3Dfx OpenGL Beta 2.1 płB

		{IɃtXN[ƂȂA-wA-h IvVŉ𑜓xw
		Ȃ 640 x 480 ɂȂ܂B

-3DFXICD	3Dfx OpenGL ICD p̃[hŎs܂B
		 Voodoo3AVoodoo Banshee płB
		EBhE[hŋNł܂B

		3Dfx OpenGL ICD (Quake III Compatible Driver) KvłB
		3Dfx  <http://www.3dfx.com> YhCo肵A
		CXg[ĂB

		Quake III Compatible ́AQuake III ł̓삵mF
		@܂B
		@ʓI OpenGL AvP[Vł͕s񍐂Ă
		@悤łB\߂muB

		Voodoo, Voodoo2 ł삵܂A߂ł܂B
		@3Dfx OpenGL Beta 2.1 ̕pi-VOODOO QƁjB
		@܂AVoodoo Rush ͏ŝ߁AȂƂ܂B

-RIVA[128]	RIVA128 ܂ ZX p[hŎs܂B
		̓Iɂ̓O[̎gpƁAGL_ONE_MINUS_*_COLOR ñuh
		t@N^̎gp֎~܂B
		-r -R IvVw莞Ɍʂ܂B

-PERMEDIA2	O[̎gpƁAGL_ONE_MINUS_*_COLOR ñuht@N^
		сAGL_*_COLOR ñuht@N^̎gp֎~܂B
		-r -R  -D IvVw莞Ɍʂ܂B

-TNT[FIX]	RIVA TNT V[ÝAhCoɂẮA}`pX_O
		ɂlɌ덷܂A`悪܂B
		܂Av̌`GɂȂꍇɁA}bsÕeNX`
		W܂sȂȂ܂Bh߂Ɏw肵܂B

-SAVAGE2000	Savage2000 ́A`tHǑvZ@ɖ肪AvقƂ
		ȂȂ悤łB
		̂߁AftHgꎟwtHOɂȂ܂B
		Savage2000 ȊÕftHg͐`tHOɂȂ܂B


@ fobOp^OpenGL @\IvV

@@fobOeXgp̃IvVсA̋@\̎gp𐧌IvV
@@łB


-log s		sOo͐it@Cjw肵܂B
		ftHgł́AWindows ł glclock.log t@CɁA
		Windows ňȊOł͕Wo͂ɏo͂܂B


-INT_GL_ERR[OR]	OpenGL ŃG[NꍇAsXgbv܂B
		ɂĂ̓hCõoOŊԈG[Ԃ邱ƂAs
		x̖G[Ԃ邱Ƃ邽߁AftHgł̓OɃG[
		eo͂邾Ŏs𑱍s܂B

-NO_GL_ERR[OR]	OpenGL ŃG[`FbN؍s܂B


-NOA[GOURAUD]	O[il̃O[VF[fBOj̎gp֎~܂B
		ʏ -r -R IvVwɂ̋@\gp܂A
		PERMEDIA2, RIVA128/ZX ł͎gȂ߁A
		-PERMEDIA2, -RIVA[128] IvVŋNƎIɋ֎~
		܂B


-NO_ADDSMOOTH[_BLEND]
		uht@N^̂A
		(src, dst) = (GL_ONE, GL_ONE_MINUS_SRC_COLOR)
		̑gݍ킹֎~܂B

		-sb[lend] IvV͂Ȃ炸 1 ɃZbg܂B
		PERMEDIA2, RIVA 128/RIVA 128ZX ̊ł͎Iɋ֎~܂B

		marbleclock  woodclock, mwclock ̕\Ȃꍇ́A
		-NO_ADDSMOOTH
		w肷邩A
		-sb 1
		w肵ĂB

-NO_MULTI[PLY_BLEND]
		uht@N^̂AZuh
		(src, dst) = (GL_DST_COLOR, GL_ONE)
		(src, dst) = (GL_ONE, GL_SRC_COLOR)
		̂Qނ̑gݍ킹֎~܂B

		-D IvV͎gpłȂȂ܂B
		PERMEDIA2 ł͎IɎw肳܂i-D ɋ֎~܂jB

		mwclock ŁA嗝΂̖͗lȂȂAnɍׂ͗l
		悤ȕ\ɂȂĂ܂ꍇ́A܂
		-db 1
		w肵ĎĂB
		łȂꍇ́A
		-NO_MULTI
		w肵ĂB


-z[offset] d	}`pX_Oi-s 3, -r, -DĵQڂ̕`
		yobt@eXgɎgp邚lɃItZbg^܂B

		Qȏ̕`揈łP̃|S\ꍇAQڈȍ~
		`掞̂ĺAOɕ`悵|SƓAi߂j
		ȂĂȂ΂Ȃ܂B
		͂yeXgŉAʂƔfȂ߂łB

		OpenGL ł́AWŕ`悷ΑSɂȂ͂łA
		ɂĂ͌덷Ȃǂő傫ijȂꍇ܂B
		̂悤Ȋł́AyeXgŕIɉAʂƌ딻fAsNZ
		ꕔ`悳ꂸAʂĂ܂܂B

		d  0.0 ȊO̐̎^ƁA
		(1.0 + d * Y|Ŝy̌X) ŌvZłll
		ZĂyeXgs܂B

		d ɂ́A0.0 傫Aőł 1.0 x̒lw肵܂B
		̒l͎sŌ߂邵Ȃ̂łAۖƂĒʏ
		0.1 xŏ[łB
		傫Ȑlw肷ƁA_牓|SOɂƌ딻f
		Atɕ`悪Ȃ\܂B

		glclock ̃RpC OpenGL 
		^C OpenGL ̑oA

		EOpenGL-1.1 ȍ~
		EGL_EXT_polygon_offset

		̂ꂩT|[gĂKv܂B


-NOCULL[OBJ]	glclock ł͍̂߁Av̌ɂĖ炩ɌȂ
		|S`悵Ȃ悤ɂĂ܂if͂Ƃ̂łjB
		̏֎~Av̌Ɋւ炸ׂẴ|S`
		܂B

		x`}[N͎IɎw肳܂B


-AC[CUM]	OpenGL ̃AL[Vobt@̍쐬𖾎IɎw܂B

		X[pTvOni-a, -m, -f IvVAs 'a',
		'm', 'd' L[j̃GtFNgĂAωȂA
		G[肷ꍇɎw肵ĂB
		̊ł͖Ȃ悤łB

		S3 Savage2000 Ȃǈꕔ̃J[hł́ÃIvVw肷ƁA
		n[hEFAANZ[VؖɂȂ܂B

-NOAC[CUM]	OpenGL ̃AL[Vobt@̍쐬֎~܂B

		6.0 Beta 2.9 AftHgŎw肷悤ɕύX܂B
		܂AftHgł̓AL[Vobt@쐬܂B

		́AS3 Savage2000 Ȃǂ̈ꕔ̃J[hŁAAL[V
		obt@̍쐬𖾎ƁAn[hEFAANZ[g
		Ȃ邽߂łB

		ŐĂ -AC IvViLjA킹ĂB


-OpenGL-1.0	OpenGL-1.0 ̋@\݂̂g悤ɐ܂B

-OpenGL-1.1	OpenGL-1.1 ȑŐ@\݂̂g悤ɐ܂B


-NO_GL_EXT[ENSIONS]
		OpenGL ExtensionsiOpenGL g@\j̎gp؋֎~܂B

-NO_multitex[ture]
		VOpXŕ̃eNX`ufBOs
		VOpXE}`eNX`̎gp֎~܂B
		-r 2 Ŏgp

-maxtexunit[s] n
		}`eNX`@\̍ő僆jbgieNX`ufBO
		Xe[Wj𐧌܂B
		n ɂ͍ő̃eNX`jbgw肵܂B

		Rjbgȏ̃}`eNX`T|[g
		-r 2 IvViwoodclock, marbleclock, mwclock j
		-D IvVifBeB[eNX`j𕹗pۂɁA
		`悪ȂA̓G[oꍇ́A
		-multitexunit 2 w肵Ă݂ĂB


-NO_texture_obj[ect]
		̃eNX`eNX`ɃZbgĂA
		ɐ؂ւĎgpłeNX`EIuWFNg
		gp֎~܂B
		-e, -C, -r Ŏgp

-NO_polygon_off[set]
		|ŚAeXgɎgp邚lɃItZbg^A
		덷ɂO㔻~Xy|SEItZbg̋@\
		gp֎~܂B
		-z Ŏgp

-NO_separate[_specular_color]
		eNX`}bsǑɃXyL[Z邱ƂŁA
		PpX_OYȃXyL[\ł
		Zp[gEXyL[EJ[̎gp֎~܂B
		-s 3 Ŏgp

-NO_texture_filter_ani[sotropic]
		Anisotropic Texture FilteringiٕtB^j̎gp֎~
		܂B
		-ani Ŏgp

-NO_texgen_ref[lection]
		tFCN}bsOɗpĂȃeNX`W
		@\̎gp֎~܂B
		-FAKE Ŏgp

-NO_texture_comp[ression]
		keNX`tH[}bg֘A̋@\̎gp֎~܂B

-NO_texture_compression_s3tc
		S3TC n̈keNX`tH[}bg̎gp֎~܂B

-NO_texture_compression_s3tc
		3Dfx FXT1 n̈keNX`tH[}bg̎gp֎~܂B


-NO_g@\
		̊g@\̎gp֎~܂Bȉ̎ނ܂B

	-NO_ARB_multitex[ture]
	-NO_EXT_multitex[ture]
	-NO_SGIS_multitex[ture]

	-NO_EXT_texture_obj[ect]
	-NO_EXT_polygon_off[set]

	-NO_ARB_separate[_specular_color]
	-NO_EXT_separate[_specular_color]

	-NO_EXT_texture_cube[_map]
	-NO_NV_texgen_ref[lection]

	-NO_EXT_texture_filter_ani[sotropic]

	-NO_ARB_texture_comp[ression]
	-NO_EXT_texture_compression_s3tc
	-NO_3DFX_texture_compression_FXT1


@ ṽNIeB^`wIvV


-q[uality] n	v̑S̓Iȕ`݂̕iibVׂ̍jw肵܂B

		n ɂ 1`8 włA1 ōłPɁA
		8 ōłׂȂ܂iftHg 5jB
		 n قǑx͌サ܂B


-e[nv] n	}bsOKpAIȎ̎v`悵܂B
		n ɂ́A1 ܂ 2 w肵܂B

		1 : eNX`̐FAv̐FƌFŕϒĕ`悵܂
		    ivjB

		2 : }bsOƃVF[fBO𗼕s܂B
		    f荞񂾂悤ɂȂʎ͂Ȃサ܂A
		    _O͏xȂ܂B

		    Aglclock ̃RpC OpenGL сA
		    ^C OpenGL ̑oA

		    EOpenGL-1.1 ȍ~
		    EGL_EXT_texture_object  extension

		    ̂ꂩT|[gĂKv܂B
		    T|[gĂȂꍇ́A-e 1 ɂȂ܂B


-s[olid] n	^Iȃ\bh}bsOs܂B
		ĂÃv[vWFNVisej}bsO
		łB
		n ɂ 1`3 ܂łw肵܂B

		1 : eNX`̐FAv̐Fƌ̐Fŕϒ܂B
		    VF[fCO؍sȂȂ߁Å͂܂B

		2 : eNX`VF[fBOŕϒ܂B
		    ̊o܂AXyL[inCCgAj܂
		    eNX`ŕϒĂ܂߁AXyL[Yɕ`
		    ܂B

		3 : eNX`}bsOgU˂ŃVF[fBOA
		    ̌ォXyL[Z܂B
		    jX悤ȑfނɂȂAʎサ܂B

		    OpenGL ̃^CA

		    EOpenGL-1.2 ȍ~
		    EGL_EXT_separate_specular_color  extension
		    EGL_ARB_separate_specular_color  extension

		    ̂ꂩT|[gĂꍇAɏł܂B
		    T|[gĂȂꍇ́AQpXɂȂ邽߁A
		    قڔ̑xɗĂ܂܂B


-r[eal] n	ʎdIvVB
		\bh}bsOɊ}bsOŕ\XyL[
		uhAebJeJŃAȎv`悵܂B
		n ɂ 1 ܂ 2 wł܂B

		1 : \bh}bsOɊ}bvXyL[d˂܂B
		    gUVF[fBO{Ȃ߁ÅɌ܂B

		2 : \bh}bsOŊgUVF[fBOA
		    Ɋ}bsOŃXyL[\܂B
		    Ȃʎ̍`ɂȂ܂B

		    glclock ̃RpC OpenGL 
		    ^C OpenGL ̑oA

		    EGL_ARB_multitexture  extension
		    EGL_EXT_multitexture  extension
		    EGL_SGIS_multitexture  extension

		    ̂ꂩT|[gĂꍇ́A}`eNX`g@\
		    𗘗pA荂ɏł܂B
		    T|[gȂł́AQpXɂȂ邽߁Ax
		    ቺ܂B

		    Voodoo V[Ył̓T|[gĂ̂łÂ
		      }`eNX`܂LɂȂȂ߁Abɂ
		      Ƃł܂B

		S̓Iȑfނ́A\bh}bsOɂ܂B
		Ⴆ -sf marble 𓯎Ɏw肷ƃAȑ嗝ΎvɂȂ
		܂B
		-sf ̓\bh}bv摜w肷IvVłB
		-sf IvV̐QƂĂB


-C[RYSTAL]	NX^iHjȎv`悵܂B
		VF[fBOiAetj͍s܂B


	 -e, -s, -r, -C ݂͌ɔrIȃIvVłB
	  ̃IvV𓯎Ɏw肷邱Ƃ͂ł܂B


-FAKE[SPHEREMAP]
		tFCN}bsOLɂ܂B

		}bsOgpA܂
		-e ܂ -r  1 ȏオw肳Ă邩A
		-C IvVw肳Ă鎞ɁA
		}bsÕeNX`WAȈՂȌvZ@Ŏ
		܂B

		ɂA掿͑]ɂȂ܂A}bsO
		ptH[}Xサ܂B

		OpenGL ̃^CA

		EGL_EXT_texture_cube_map  extension
		EGL_NV_texgen_reflection  extension

		̂ꂩT|[gĂKv܂B
		T|[gĂȂł͖łB

		Mesa Library ł GL_NV_texgen_reflection T|[g
@@@@@@@@@܂AvZ@ɖ肪悤ŁAɕ\܂B


-R[EFLECT]	Տ̃IuWFNg𕶎Ղ։f荞܂܂B
		-r IvVw莞̂ݗLłB

-ref[lect] n	-R IvViՂւ̉f肱݁jƂقړłB
		-R IvVł͉f肱݂ ON ɂ邱Ƃ
		ł܂񂪁A͂ɗ^鐔l ON/OFF 𐧌ł܂B

		0 : Ղւ̉f肱݂I OFF ɂ܂B
		1 : Ղւ̉f肱݂ ON ɂ܂i-R IvVƓjB

		-R IvVD悳邽߁AXNvgsɕՂւ
		f肱݂ OFF ɂɗpł܂B


-D[ETAILTEX]	ʏ̃eNX`Ƃ͕ʂɍׂ͗l̃eNX`uhA
		v\ʂׂ̂͗l\܂B

		v傫g債ĂeNZ̑eڗȂȂ܂B
		g債ȂƒʏƂ̍قƂǔȂƂb܂(^^;
		܂A胊Aȁiʎ̍j`ɂȂ܂B
		ƂAYƃA͈ӖႤ߁AD݂͕Ǝv܂B

		-r  -e IvVw莞̂ݗLłB

		-e IvV́A}`eNX`g@\K{łB
		܂Aglclock ̃RpC OpenGL 
		^C OpenGL ̑oA

		EGL_ARB_multitexture  extension
		EGL_EXT_multitexture  extension
		EGL_SGIS_multitexture  extension

		̂ꂩT|[gĂKv܂B
		Windows ł́A^C̃T|[ĝ݂Ŏgp\
		}`eNX`gT|[gȂł͖łB

		-r IvV́AőłReNX`uh܂B
		Rjbgȏ̃}`eNX`T|[gł́A
		SẴeNX`PpXŃuhł邽߁AɍłB

@@@@@@@@Ɏsł邩͖mFłiŎsȂ߁jB
		@RjbgȏT|[gĂŎsāA炩
		@iڂ炩ɂAsAG[Ȃǁj
		@ꍇ́A
		@-maxtexunit 2
		@ǉAeNX`jbgIɂQɐĂB
		@܂A̎̌ۓ񍐂ƍKłB

		Qjbg܂ł̃}`eNX`T|[gł͍őQpXA
		}`eNX`؃T|[gȂł́AőłRpX
		_OsKv邽߁Ax͒ቺ܂B

		}`eNX`@\gȂꍇAGL_*_COLOR ñuh
		t@N^łKv܂B
		̂߁A-NO_MULTI[PLY_BLEND] IvVw肷ƁA
		-D IvV͖ɂȂ܂B

		܂Aglclock ̃RpC OpenGL сA
		^C OpenGL ̑oA

		EOpenGL-1.1 ȍ~
		EGL_EXT_texture_object  extension

		̂ꂩT|[gĂKv܂B

-de[tailtex] n	-D IvVifBeB[eNX`jƂقړłB
		-D IvVł̓fBeB[eNX` ON ɂ邱Ƃ
		ł܂񂪁A͂ɗ^鐔l ON/OFF 𐧌ł܂B

		0 : fBeB[eNX`I OFF ɂ܂B
		1 : fBeB[eNX` ON ɂ܂i-D IvVƓjB

		-D IvVD悳邽߁AXNvgs
		fBeB[eNX` OFF ɂɗpł܂B


-sb[lend] n	-r IvṼXyL[i}bsOj̃uh@
		w肵܂B

		0 : src + dst * (1 - src)@ftHg
		1 : src + dst

		A}`eNX`@\gꍇ́AȂ炸 0 ɂȂ܂B

		tɁA}`eNX`𗘗płAuht@N^
		(src, dst) = (GL_ONE, ONE_MINUS_SRC_COLOR)
		̑gݍ킹T|[gȂł́A0 ͎̎gAʂ
		Ȃ܂i肵̂悤ɂȂjB

		marbleclock  woodclock, mwclock ̕\Ȃꍇ́A
		-sb 1
		w肷邩A
		-NO_ADDSMOOTH
		w肵ĂB

-db[lend] n	-D IvV́AfBeB|eNX`̃uh@w
		܂B

		0 : src * 0 + dst * src@ftHg
		1 : src * dst + dst * 0

		ǂZufBOŗ_܂ʂɂȂ܂B
		AɂĂ͂ǂ炩ЕT|[gĂȂ
		\邽߁AI\ɂ܂B

		}`eNX`@\gꍇ͂̃IvV͖ӖłB

		mwclock ŁA嗝΂̖͗lȂȂAnɍׂ͗l
		悤ȕ\ɂȂĂ܂ꍇ́A܂
		-db 1
		w肵Ă݂ĂB
		łȂꍇ́A
		-NO_MULTI
		w肵Ăi -NO_MULTI w肷ƁA-D IvVA
		܂fBeB|eNX`̂ɂȂ܂jB


-sf[ile] s	\bh}bsOɎgp摜t@Cw肵܂B
		ftHg͕t wood.ppm łB
		-s ܂ -r  1 ȏオw肳Ă鎞̂ݗLłB

		 -r IvVw莞̂݁ÃIvV̓R}hC
		  Q܂Ŏwł܂B
		  Qw肷ƁAQڂɎw肵摜͕ՂɎgp܂B

		  ܂AՂƂȊOŕʂ̃eNX`gpł܂B
		  P񂵂w肵Ȃꍇ͂ǂeNX`ɂȂ܂B

		  glclock -r 2 -sf marble c Ŝ嗝΂̃C[Wŕ`
		  glclock -r 2 -sf marble -sf wood c Ղ͖ؖڂŕ`
		                                      ȊO͑嗝΂ŕ`

-ORG[IMAGE]	-s, -r IvVw莞ɁAeNX`摜̌̃C[W
		Ȃׂc܂B

		ʐ^AjLN^ȂǁA摜̃C[W傫ȈӖ
		eNX`\ꍇ́ÃIvVw肵ĂB
		rĨC[Wɋ߂Ԃœ\邱Ƃł܂B

-ssa[turation] d
		\bheNX`i-s, -r gpj̍ʓxύX܂B
		ftHg 1.0 ŁA0.0 ŃmiÂ̂݁jeNX`ɂȂ܂B
		}CiXlw肷ƁA΂̐FɂȂ܂B

-sc[ontrast] d	\bheNX`i-s, -r gpj̃RgXgύX܂B
		ftHg 1.0 ŁA0.0 ŊDFF̃eNX`ɂȂ܂B
		}CiXlw肷Ɣ΂̐FɂȂ܂B
		-sc -1.0
		ŁASɐ΂̐FiFAlKjɂȂ܂B

-ef[ile] s	}bsO̔wiɎgp摜t@Cw肵܂B
		ftHg͕t sky.ppm łB
		-e ܂ -r  1 ȏオw肳Ă邩A
		-C IvVw肳Ă鎞̂ݗLłB

-lf[ile] s	}bṽXyL[Ɏgp摜t@Cw肵܂B
		ftHg͕t light.ppm łB
		-e ܂ -r  1 ȏオw肳Ă邩A
		-C IvVw肳Ă鎞̂ݗLłB

-df[ile] s	fBeB[eNX`̉摜t@Cw肵܂B
		-r IvV -e IvVƓ
		-D IvVw肳Ă鎞̂ݗLłB

		-r IvṼftHg͕t detail.pgmA
		-e IvṼftHg͕t detail2.pgm ɂȂ܂B

-ip[ath] s	eNX`摜̃t@C̒uĂfBNg𖾎܂B
		̃IvVŎw肳ꂽfBNǵAƂDIɌ
		܂B
		ftHgł́As̃JgfBNgłB


	eNX`}bsOɎgp摜t@ĆÂ݂Ƃ ppm, pgm
	  tH[}bgΉĂ܂B
	  gq ".ppm", ".pgm" ͏ȗł܂B
@@@@@̏ꍇAŃt@C݂ꍇ .ppm D悳܂B


-n[width] d	vj̕ύXIvV
		d ɂ 0.0 ȏ 3.0 ȉ̒lwł܂B
		ftHg 1.0 łB


@ Rc`̃CtFNg etc.ipAwKpɎĝȂǁj


-a[nti] n	V[EAeBGCAVOs܂B

		EBhÊPsNZŎ炵An ̃_Oʂ
		ω邱ƂŁAWM[ڗȂ܂B
		n ɂ 2`6,8,9,12,16 ̂ꂩwł܂B

		s'a'L[łł@\ ON/OFF ł܂B
		-a IvVw肵ĂȂꍇ́AI 8 ɂȂ܂B


-m[otion] n	[Vu[s܂B

		^Iɂ悭gĂAcʂł͂ȂAԕ
		AeBGCAVOsȂ܂B

		JɗႦƁAVb^[JĂ鎞ԑт
		n ɕAꂼ̏uԂł̎v_O܂B
		ŏIIȉ摜 n ̕ςƂȂ܂B
		n ɂ 2 ȏw肵܂B

		s'm'L[łł@\ ON/OFF ł܂B
		-m IvVw肵ĂȂꍇ́AI 6 ɂȂ܂B

-sh[utter] d	[Vu[śAVb^[Xs[h̎wB

		-m ŐJ̃Vb^[JĂ鎞ԁA
		܂́At[̕ԗSŎw肵܂.
		Ⴆ 0.0 ł̓u[ʂȂA0.5 ŔԁA
		0.9 őỎ摜ƂقژAɂȂ܂iftHg 0.999j

		-s 1, -e 1, -Cimetalcloc, crystalclockjȊOł́A
		1.0 ͓ʂȈӖAÕt[̎cɎc܂B
		-m 2 -sh 1.0 ɂƁAʓIȂcʂɂȂ܂B


-f[ield] n	fvXIutB[hiʊE[xju[Ausڂv
		܂B

		̏œ_痣ɏ]Aɑڂ₯܂B
		n ɂ 2`5,7,12 ̂ꂩwł܂B

		s 'd' L[łł@\ ON/OFF ł܂B
		-f IvVw肵ĂȂꍇ́AI 7 ɂȂ܂B

-fr[ange] d	fvXIutB[hu[s̃sڂ̓x
		w肵܂B
		1.0 ftHgŁA傫قǃsgڂ܂B

		s 'z', 'x' L[ŁAłł܂B
		'z' ŃuA'x' Ńu傫Ȃ܂B
		܂A'Z', 'X'iSHIFT L[ȂjŁAftHg̃u
		߂܂B


-MULTI[SAMPLE]	[Vu[ƃAeBGCAX̓܂B

		ʏAs 'm'  'a' L[Ń[Vu[
		AeBGCAXsꍇA̋@\݂͌ɔrI
		łi͎I OFF ɂȂ܂jB

		́AɂƂ܂ɏxȂĂ܂߁A
		đ삵Ă܂ꍇɊ댯łB

		̃IvVw肵ĂƁA͂A̋@\
		ɂ邱Ƃ\ɂȂ܂B
		-m IvV -a IvV𖾎Iɗw肵ꍇ́A
		IɗLɂȂ܂B


	AeBGCAXA[Vu[AfvXIutB[hȂǂ
	X[pTvOi̕`𕽋ωĂP̉摜𐶐j
	́Aʏ OpenGL ̃AL[ViώZjobt@gp܂B
	AقƂǂ̊ł́Aὠ\tgEFA邽߁A
	TvO񐔈ȏɋɒ[ɑxቺĂ܂܂B

	OƂāA
	-s 1, -e 1, -C IvV̂ꂩ̃IvVŋNꍇ
	imetalclock  crystalclockj́ATvO̐ώZɃAL[V
	obt@g킸AAt@ufBÔ݂ŏ܂B
	̌ʁA掿͗򉻂܂An[hEFAANZ[V\
	Ȃ邽߁AȊÕIvVŋNꍇɔׂėyɍɏ
	ł܂in[hEFAgp̏ꍇjB

	X[pTvOn̋@\gꍇ́Ametalclock  crystalclock
	ŋN邱Ƃ߂܂B

	X[pTvO̕íAeX̂̃TvO񐔂ɂ
	  傫ς܂B
	  ɒ[ɑ₳ȂA{Iɉ񐔂掿͌サ܂A
	  _Oɗv鎞Ԃ͏ȂƂ n {ɂȂ܂B

	 -a  -m ̗gݍ킹Ďw肷邱Ƃł܂Ȁꍇ
	  _O񐔂͑o̐ςƂȂ܂̂łӂ (^^;;
	  Ⴆ΁Aglclock -m 6 -a 8 Ȃ 48 ijIj

	 -s 1, -e 1, -C IvVȊO̎s[hŃX[pTvOn
	@GtFNgsi܂AL[Vobt@gpjA
	@܂ωȂꍇG[ŏIĂ܂ꍇ́A
	@-AC IvVw肵Ă݂B
	@ڍׂ -AC[CUM] IvVQƂĂB


-sm[otion] n	bĵ݃[Vu[B

		bĵ݂Ƀ[Vu[ʂ܂B
		AʂɌĂ邾ł͂قƂǕ܂B(^^;;
		-C IvViNX^vjȊO̎sł͋[Iȕ@
		icʁjɂȂ܂B

		ɂĕ`悵܂A
		̎̕`񐔂 n Ŏw肵܂B
		n ɂ 2 ȏw肵܂B
		1 ȉ̓ftHglŁA[Vu[s܂B
		n 傫قǉ掿͌サ܂A`͒xȂ܂B

		s'n'L[łł@\ ON/OFF ł܂B
		-sm IvVw肵ĂȂꍇ́AI 8 
		Ȃ܂B

		-miʏ̃[Vu[jƓɂ͎sł܂B


-ss[hutter] d	bj[Vu[śAVb^[Xs[h̎wB

		{Iɂ -sh[utter] IvVƓłB
		[Vu[łǂ̂炢̎ԃu邩O񂩂獡
		t[܂ł̘AԂ̕SŎw肵܂B

		1.0 őO̎ԂAɂȂiftHgjA
		0.0 ƃu[ȂɂȂ܂B


-v[smooth] n	v{̂̈ܓxiHj̃X[WOtOB
		ܓxɑ΂X[WOi@xNgדm̃|S
		ωČvZj̏̒w肵܂B

		-1: Bpӂp^[ɏ]āiꏊɂătOωj
		    X[WOs܂iftHgjB
		 0: X[WOs܂B
		 1: KX[WOs܂B

-u[smooth] n	v{̂̌oxiHj̃X[WOtOB
		oxɑ΂X[WOi@xNgדm̃|S
		ωČvZj̏̒w肵܂B

		-1: BvPQp`ȏi-d IvVQƁj̏ꍇ
		    X[WOs܂iftHgjB
		 0: X[WOs܂B
		 1: KX[WOs܂B

-gs[mooth] n	iHj̃X[WOtOB
		v̎ӂɕtẮi@xNgדm̃|S
		畽ωČvZj̏̒w肵܂B

		-1: BeNX`}bsOKp̂݃X[WO
		    s܂iftHgjB
		 0: X[WOs܂B
		 1: KX[WOs܂B

	X[WOsƁAڂۂ̃|S\炩Ɍ
	@Ƃł܂B
	@AKvȏɑpƁA`̖isRjڗAt
	@掿ቺ邱ƂɂȂ܂B
	@glclock_L -v 1 -u 1 iv̌`PɂăX[WOjȂǂŎs
	@ƁAO[VF[fBOɂnCCg̕sǂł܂B

	 -*smooth ñIvV́AtbgiRX^gj
	@VF[fBOƃX[YVF[fBO̐؂ւł͂܂B
	@@̃|S畽ω邩Ȃ̈ႢłB
	@Rc`揈́AX[YVF[fBOiO[VF[fBOj
	@ɂȂA_Pʂɍs܂B

	@X[WO OFF ɂƁAL_ɂt@^Xgbv𗘗p
	@łȂȂ邽߁Ax͊mɒቺił͂܂j܂B


-fi[lter] s	eNX`ɓKpgEktB^w肵܂B
		ftHg̓gCjAEtB^OłB

		OpenGL  GL_TEXTURE_MAG_FILTER  GL_TEXTURE_MIN_FILTER
		̐ݒŁÂꂩwł܂B

		N  : |CgTvOitB^OȂjB
		     gEko GL_NEAREST ɂ܂B
		L  : oCjAtB^OB
		     gEko GL_LINEAR ɂ܂B
		NN : ~bv}bvB
		     gtB^ GL_NEAREST ɁA
		     ktB^ GL_NEAREST_MIPMAP_NEAREST ɂ܂B
		NL : ~bv}bṽjAtB^OB
		     gtB^ GL_NEAREST ɁA
		     ktB^ GL_NEAREST_MIPMAP_LINEAR ɂ܂B
		LN : oCjAtB^Oу~bv}bvB
		     gtB^ GL_LINEAR ɁA
		     ktB^ GL_LINEAR_MIPMAP_NEAREST ɂ܂B
		LL : gCjAtB^OiftHgj
		     gtB^ GL_LINEAR ɁA
		     ktB^ GL_LINEAR_MIPMAP_LINEAR ɂ܂B

		XɂƂ͎v܂AvɂPڂɃeNX`
		tB^

		N : NEAREST ܂|CgTvO
		L : LINEAR  oCjAtB^

		QڂɃ~bv}bṽtB^

		Ȃ:~bv}bvȂ
		N : NEAREST |CgTvO
		L : LINEAR  jAtB^

		łꂼw肵܂B
		n[hEFÃtB^Ȃł́AN ɂƂȂ
		`摬xサ܂B


-{ N | L | NN | NL | LN | LL ̂ꂩw }

		eNX`ɎgptB^w肵܂B
		w@قȂ邾ŁA-fi[lter]IvVƓe͓łB

	-N  c	|CgTvOitB^Ȃj
	-L  c	oCjAtB^
	-NN c	|CgTvO & ~bv}bv
	-NL c	|CgTvO & ~bv}bvEjA
	-LN c	oCjAtB^ & ~bv}bv
	-LL c	oCjAtB^ & ~bv}bvEjA
		igCjAtB^FftHgj


	tB^́AsłRɕύXł܂B
	't' L[ŁAeNX`̃tB^iIvV̂Pځj̐؂
	ւiN:NEAREST / L:LINEARjsA
	'y' L[ŁA~bv}bvtB^iIvV̂Qځj̕ύX
	iȂ / N:NEAREST / L:LINEAR̂Rށjs܂B

	Windows95 ̃\tgEFA`iMicrosoft GDI Genericjł́ANN 
	@LN tB^i~bv}bvE|CgTvOjw肷ƕsI
	@邱Ƃ悤łB
	  Windows98/NT ł͖肠܂B


-ani[sotropy] n	ٕtB^iAnisotropic Filteringjs܂B

		ʏ̃~bv}bsOł́AeNX``ɈL΂ꂽ
		ꍇɁAkꂽ̃TCYɍ~bv}bvgp
		܂B
		̂߁ÃeNX`́AKvȏɏkꂽ~bv
		}bvgp邱ƂɂȂAeNX`̉𑜓xeȂ܂B
		`̌`̂܂܏kȂA̕ӂ̉𑜓x܂łA
		Z̉𑜓xɍ킹ĒႭȂĂ܂łB

		Ⴆ΁AcWFPŏkꂽeNX`́A̕ӂ
		{1^W̑eŃeNX`}bsO܂B
		ʁA̕ӂڂ₯ɂȂAeNZ̃WM[
		ڗƂɂȂ܂B

		ٕtB^OƂ́Ah߂̓ȃ~bv}bv
		tB^łB
		n ɂ́Aٕ̍őlic̒̍őljw肵܂B
		-ani 8
		ƂƁAcWFP܂łȂAK؂ȉ𑜓xŕ\ł悤
		Ȃ܂B
		AVXeT|[gőlɂ͐邽߁A
		傫l͎gpł܂B
		n  -1 w肷Ɓi-ani -1jAIɃVXeT|[g
		őlZbg܂B

		s 'u' L[ŁAłtB^ ON/OFF ؂ւ܂B
		-ani IvVw肹 'u' L[ ON ɂꍇ́AI
		VXeT|[gٕ̍őli\Ȍ掿dj
		Ȃ܂B

		OpenGL ̃^CAEXT_texture_filter_anisotropic g
		@\T|[gĂKv܂B


-FT[EST]	eNX`tB^OeXg[hB
		~bv}bṽxɐFωȃeNX`}bsO
		[hɂȂ܂B
		etB^܂Ă邩mFł܂B

		Ⴆ΁A~bv}bsOKpĂꍇAeNX`̃TCY
		āAFωĂȂ΂Ȃ܂B
		FωĂȂꍇA~bv}bvT|[gĂ܂B

		܂AgCjAEtB^KpĂꍇ́AFiKI
		ł͂ȂA炩ɕωĂȂ΂Ȃ܂B
		FiKIɕωĂꍇA~bv}bv̓T|[g
		܂AgCjAEtB^̓T|[gĂ܂B

-MT[EST]	~bv}bvtB^OeXg[hB
		PsNZ̑̏\̍ȃeNX`}bsO
		[hɂȂ܂B
		~bv}bvAǂꂾœKȃx̃~bv}bvg
		邩mFł܂B

		ȂׂׂAr؂ꂽ肹ɃbVɕ`悳̂
		złB

		Ƃ΁Arœr؂ꂽ_ɂȂĂꍇ́AœK
		~bv}bvTCY̑傫eNX`IĂ܂B

		܂AeNX``ɏkĂꏊł́Aɒ[
		ȂĂ邱ƂƎv܂B
		̓~bv}bvAkꂽ̃xɂđI
		邽߂łB

		ٕtB^Oi-ani[sotropy] IvVQƁjT|[g
		Ăł̃tB^gƁAׂP܂B
		ǂ̒x܂ŉP邩́AVXẽT|[gɈˑ܂B


	-FT, -MT IvVw莞́A-r, -e, -C Ƃv̑fގwIvV
	͎w肵ȂAω₷Ȃ܂B

	-r, -e, -C w肹 -FT, -MT IvVŋNƁA}EXE{^
	hbO͋≓ߊ̕ωł͂ȂAeNX`̊gkɂȂ܂B
	EhbOA㉺hbOŁAꂼ S AT ̃eNX`
	XP[Ɨĕω܂B

	glclock -FT  glclock -MT ŎsA'y'  'u' L[Ń~bv}bv
	tB^AٕtB^؂ւȂAE{^hbOAeNX`
	XP[܂܂ɕωĂ݂ĂB


-di[ther] n	fBU ON/OFF w肵܂B
		0 w肷ƃfBUsȂ܂B
		0 ȊOiftHgjŃfBUsȂ܂B


-fog n		tHO[hw肵܂B

		0 : tHOȂ
		1 : `tHOiftHgj
		2 : w֐ij
		3 : w֐Qi̓j

		ftHg͐`tHOłASavage2000 ̎s[hł
		w֐ijɂȂ܂B

		s 'q', 'w', 'e', 'r' L[ŁAꂼtHOȂA`tHOA
		w֐Aw֐QɂłύXł܂B


-pm[ode] s	`v~eBuw肵܂B
		ftHgł̓|Sɂ`sȂ܂B

		P : |CgF_ɂ`sȂ܂B
		L : C@FCt[ɂ`sȂ܂B
		F : tB@F|Sɂ`s܂B


-tf[ormat] s	eNX`tH[}bg̓IɎwimɂ͊]j܂B

		ɂ́APeNZ\邽߂̗vf̓tH[}bg
		\V{w肵܂B
		ftHgqfaeWrbgtH[}bgiGL_RGB8jłB

		V{́AOpenGL API  glTexImage*D() R}hɎw肷
		R|[lg܂͓tH[}bg̃V{萔ƓŁA
		ȉ̂ꂩwł܂B

		1	2	3	4

		GL_ALPHA	GL_ALPHA4	GL_ALPHA8
		GL_ALPHA12	GL_ALPHA16

		GL_LUMINANCE	GL_LUMINANCE4	GL_LUMINANCE8
		GL_LUMINANCE12	GL_LUMINANCE16

		GL_LUMINANCE_ALPHA	GL_LUMINANCE4_ALPHA4
		GL_LUMINANCE6_ALPHA2	GL_LUMINANCE8_ALPHA8
		GL_LUMINANCE12_ALPHA4	GL_LUMINANCE12_ALPHA12
		GL_LUMINANCE16_ALPHA16

		GL_INTENSITY	GL_INTENSITY4	GL_INTENSITY8
		GL_INTENSITY12	GL_INTENSITY16

		GL_RGB		GL_R3_G3_B2	GL_RGB4		GL_RGB5
		GL_RGB8		GL_RGB10	GL_RGB12	GL_RGB16

		GL_RGBA		GL_RGBA2	GL_RGBA4	GL_RGB5_A1
		GL_RGBA8	GL_RGB10_A2	GL_RGBA12	GL_RGBA16

		s
		GL_ARB_texture_compression  extension
		T|[gĂꍇ́AĈȉ̈ktH[}bgw\
		łiT|[gĂȂł͍ł߂tH[}bgI
		I܂jB

		GL_COMPRESSED_ALPHA		GL_COMPRESSED_LUMINANCE
		GL_COMPRESSED_LUMINANCE_ALPHA	GL_COMPRESSED_INTENSITY
		GL_COMPRESSED_RGB		GL_COMPRESSED_RGBA

		͈ʓIȈktH[}bgŁA̓Iɂǂ̂悤
		tH[}bggp邩͊ˑłijB

		GL_EXT_texture_compression_s3tc T|[gł́A
		ɈȉɎ S3TC ̋̓IȃtH[}bgwł܂B

		GL_COMPRESSED_RGB_S3TC_DXT1	GL_COMPRESSED_RGBA_S3TC_DXT1
		GL_COMPRESSED_RGBA_S3TC_DXT3	GL_COMPRESSED_RGBA_S3TC_DXT5

		 GL_3DFX_texture_compression_FXT1 T|[gł́A
		ȉ FXT1 ̋̓IȃtH[}bgwł܂B

		GL_COMPRESSED_RGB_FXT1	GL_COMPRESSED_RGBA_FXT1

		tH[}bgV{͑啶łł\܂B
		ړq "GL_" ̕͏ȗł܂B
		܂AALPHA  AALUMINANCE  LAINTENSITY  IACOMPRESSED
		 C  OK łB
		Ⴆ GL_LUMINANCE12_ALPHA4 ́AL12_A4 ł OK łB

		R|[lgw̏ꍇ̂P`S̐ĺAꂼA
		1  GL_LUMINANCEA2  GL_LUMINANCE_ALPHAA3  GL_RGBA
		4  GL_RGBA Ǝw肷邱ƂƓłB

		R, G, B ͂ꂼԁA΁AӖAA  ALPHA ̓lA
		INTENSITY, LUMINANCE ͋PxӖ܂B

		V{ R, G, B, A, INTENSITY, LUMINANCE Ȃǂ́A
		eR|[lg̍\e\܂B
		Ⴆ RGB ́AԁA΁A̂RR|[lgō\
		tH[}bggp悤w܂B

		R|[lg\̌ɐltĂꍇ́Aɂ
		R|[lg\邽߂̃rbg[x܂B
		Ⴆ΁AR3_G3_B2 ́AR, G, B ̂RR|[lgō\A
		ꂼԂRrbgA΂RrbgAQrbg̃tH[}bg
		ivWrbgjӖ܂B
		RGBA16 ́AԁA΁AAꂼPUrbgivUSrbgj
		̃tH[}bgӖ܂B

		rbg[x̎ẃAKw肵ʂɂ͂Ȃ܂B
		^C OpenGL w肳ꂽtH[}bgT|[gĂȂ
		ꍇ́Agp\ȂƂ߂tH[}bgIɑI܂B
		܂AOpenGL ̃^Co[W 1.0 ̏ꍇ́Arbg[x
		͈ؖ܂B
		Ⴆ΁ARGB ñtH[}bgiR3_G3_B2, RGB5 etc.j
		ׂ RGBiR|[lgRj ɁA
		RGBA ñtH[}bgׂ͂ RGBAiR|[lgSj
		ɂȂ܂B

		ftHg GL_RGB8 łÁAglclock ̃eNX`摜
		i.ppm t@Cj RGB8 ̂QSrbgtJ[tH[}bg
		ȂĂ邽߂łB
		OpenGL-1.0 x`}[N[hł̃ftHg RGB ɂȂ܂B

		glclock-6.0 Beta ȑÕftHg RGBi܂rbg[x
		w͂Ȃj߁AfBXvCPUrbg[h̏ꍇɁA
		eNX`PUrbgIA掿򉻂邱Ƃ܂B
		glclock-6.0 Beta 2.9 ȍ~ł͖IɂQSrbgw肵Ă
		߁AɂĂ͌ڂPĂ܂B
		^C RGB8 T|[gĂKv܂B

		eNX`ȂiQlaHjł́A
		-r, -e IvVw莞ɃeNX`ȂȂA
		ss\͑xቺ\܂B
		eNX`̏ȂŁAmetalclock  marbleclock 
		xsRɒቺꍇ́A
		-tf RGB4 
		-tf R3_G3_B2
		̂悤ɁAeNX`̃rbg[x𖾎IɒႭĂ݂ĂB
		xP\܂i掿͋]ɂȂ܂jB

		eNX`摜XqfâRR|[lgł邽߁A
		Ⴆ RGBA ñlttH[}bgw肵ĂAڂ
		ῶ܂B
		AeNX`z̓sARGB  RGBA w肷
		xȂꍇ܂B

		INTENSITY, LUMINANCE ñtH[}bgw肷ƁAeNX`
		Px݂̂߁A摜̐FɊ֌WAOCXP[
		eNX`gp邱ƂɂȂ܂B
		܂AALPHA nł́ALȐFA܂Aglclock 
		eNX`摜XlȂ߁AeNX`\
		Ȃ̂ƓʂɂȂ܂B

-TC		ʓIȈkeNX`tH[}bggpi]j܂B
		-tf GL_COMPRESSED_RGB
		̃V[gJbgłB

		s OpenGL-1.1 ȍ~
		GL_ARB_texture_compression
		T|[gĂKv܂B
		T|[gĂȂł́Agp\ȂƂ߂tH[}bg
		I܂B

-S3TC		S3TC keNX`tH[}bggpi]j܂B
		-tf GL_COMPRESSED_RGB_S3TC_DXT1
		̃V[gJbgłB

		s OpenGL-1.1 ȍ~
		GL_ARB_texture_compression 
		GL_EXT_texture_compression_s3tc
		T|[gĂKv܂B
		T|[gĂȂł́Agp\ȂƂ߂tH[}bg
		I܂B

-FXT1		3Dfx  FXT1 keNX`tH[}bggpi]j܂B
		-tf GL_COMPRESSED_RGB_FXT1
		̃V[gJbgłB

		s OpenGL-1.1 ȍ~
		GL_ARB_texture_compression 
		GL_3DFX_texture_compression_FXT1
		T|[gĂKv܂B
		T|[gĂȂł́Agp\ȂƂ߂tH[}bg
		I܂B


-p[ers] s	OpenGL ɁAp[XyNeBuRNṼqgݒ肵܂B

		F : GL_FASTEST : ł̗ǂIvVIB
		N : GL_NICEST  : łmA܂͍ōĩIvVIB
		ȊO : GL_DONT_CARE : IȂiftHgjB

		OpenGL ̓ɂĉ߂͈̂قȂ邽߁AK
		  ݒ肵ʂɂ͂Ȃ܂B


-ss[cale] d	\bheNX`si-s ܂ -r IvVj
		eNX` S W̃XP[ύX܂B
		ftHg 32.0 łB

-ts[cale] d	\bheNX`si-s ܂ -r IvVj
		eNX` T W̃XP[ύX܂B
		ftHg 32.0 łB

-t[exscale] d	\bheNX`si-s ܂ -r IvVj
		eNX` S,T ɓlw肵܂B

-dt[exscale] d	fBeB[eNX`gpi-D IvVQƁj̃eNX`
		XP[w肵܂iS, T WjB
		ftHg 6.0 łB


-i[size] n	ӖȂ́ÃIvV͎gȂłB

		eNX`ƂĐݒ肷OɃC[WtB^Ȃ
		cꂼ 2  n TCYɃXP[O܂B
		A̐w肷ƁAɃVXeT|[g
		eNX`̍őTCY܂Ŋg債܂B

		0iftHgj́Ả摜t@C̑傫̂܂ܗp܂B
		-i 8 Ǝw肷ƁA256 x 256 ɃXP[O܂B

		n[hEFAł̃tB^OĂȂł́A
		-fi N ܂ -N IvVw肷ƁA܂tB^O
		ȂƁA啝ɑxサ܂B
		AeNX`̉摜TCY܂傫Ȃꍇ́A
		TvOsɂWM[ڗ܂B

		ŁA炩߃tB^{ȂeNX`̃C[W
		g債Ă܂B
		ɂA[IɃoCjAtB^O{悤Ȍʂ
		܂B
		ꂪ̃IvV̖ړIłB

		\tgEFA`̊ŃeNX`}bsOsꍇ́A
		-N -i -1
		Ǝw肵ċNƁA򉻂rIȂAԂ񑬂Ȃ܂B

		RȂTCYɔႵăg܂B
		@܂AŏɃXP[O镪ANɂȂ莞Ԃ܂B

		eNX`ɃoCjAtB^{Ăꍇi-fi L or LN
		@or LL IvVw莞jɂ͂܂ʂ͂܂B

		n[hEFAANZ[VΉ̊AIvV̈Ӗ
		@Ȃ́ÃIvV͎gpȂł


@ CeBO֘AIvV

@@OpenGL API ̃CeBOiFVF[fBOjɊւIvVłB
@@CeBOsȂ[hi-s 1, -e 1, -C, -r 1 Ȃǁjł͖łB


-l[ight] n	̐ n ɂ܂B
		n ɂ 0`8 ܂łwł܂B
		ftHg 5 łB
		́As '1'`'8' L[łłύXł܂B

		̐́ATxAxA掿ʂłƂ߂łB


-lt[ype] n	̎ނw肵܂B
		n ɂ 0`2 ܂łwł܂B

		0 : ftHgAsiȂj
		1 : _îQɔႵČj
		2 : X|bgi_ɉACg̕ɂĂj

		RȂAn 傫Ȃi܂vZGɂȂjقǁA
		͒xȂ܂B

		s 'i', 'o', 'p' L[ŁAꂼꕽsA_AX|bg
		ɂłύXł܂B

		̌͊}bvł͕\łȂ߁A}bsO
		@gpĂ郂[hi-e, -C, -rjł́A}EXEhbO
		@ȂȂAڂȂ܂B


-ls[aturation] d
		̍ʓxiF̑N₩jw肵܂B

		1.0 ftHgŁAΒl傫قǑN₩ɂȂA
		0.0 ŃmNCgɂȂ܂B
		}CiXlw肷ƁAFi΂̐FjɂȂ܂B

		sA'h', 'j' L[ŁAłł܂B
		'h' L[ɍʓxiftHgT񉟂
		mCgjA'j' L[ɍʓxオ܂B
		ʓxʃmN𒴂ƁAFƂȂtɂōʓx
		オĂ䂫܂B
		'H', 'I'iSHIFT L[ȂjŁAftHg̍ʓxɖ߂܂B

		}bsOgpĂ郂[hł́AsɕωƁA
		@}bvʓx̕ωɑΉłȂ߁AꂸA
		@ڂȂ܂B


-l[rotate] n	̉] ON/OFF w肵܂B
		n ɂ -1, 0, 1 ̂ꂩw肵܂B

		-1 : ftHgB}bsOsȂ[hiI
		     ωĂȂ[hĵ݌𓮂܂B
		 0 : ͓܂B
		 1 : ͕K܂B

		s 'k' L[ŁAł] ON/OFF ł܂B

		}bsOgpĂ郂[hł́AƊ}bv
		Ƃ̐ȂȂ邽߁AڂȂ܂B


-sp[ecular] d	S̓IȃXyL[inCCgj̋w肵܂B
		ftHg 1.0 łB

		}bsOgp郂[hi-r  -eA-C Ȃǁjƕp
		  Ăɓ܂B


-LO[CAL]	OpenGL  GL_LIGHT_MODEL_LOCAL_VIEWER Lɂ܂B

		w肷ƁAVF[fBO̍ۂɎxNg𒸓_Pʂ
		mɌvZ܂B
		w肵Ȃꍇ (0, 0, -1) ŒƂȂ܂B
		`摬x͒ቺ܂Aʎ͑サ܂B

		s 'l' L[ŁAł ON/OFF ؂ւ܂B

		glclock ł́AӐ}Iɖʂ̖@xNg炷ȂǂāA
		@̃IvVw肵Ȃꍇ̉掿̗򉻂yĂ܂B
		@̂߁ÃIvVɂ錀Iȕῶ܂B


-LIGHT[TWOSIDE]	OpenGL  GL_LIGHT_MODEL_TWO_SIDE Lɂ܂B

		w肷ƁACeBOvZKʁi|S̗\j
		ɂčs܂B
		ʏ킱̃IvVw肵ĂAxxȂ\邾ŁA
		܂Ӗ܂B

		3Dfx OpenGL Beta 2.1 ŁALɂĂxオ
		ƂӖšۂmF߁AÔߖIɎwł
		悤IvVɂ܂B

		3Dfx OpenGL Beta 2.1 ̊ł͎IɎw肳܂B


@ x`}[N֘AIvV


-F[PS]		FPS (Frames / Sec), kTPS (kilo-Triangles / Sec)o͂܂B

		Pb܂͂UOt[ FPSit[^bjvZA
		FPS ʍɕ\܂B

		ɁAFPSAkTPSi1000 gCAO^bjƁAPt[
		ĂgCAO
		kTPFi1000 gCAO^t[jWo͂ɏo͂܂B
		s 'f' L[ƁAło͂ ON/OFF ł܂B

		Windows łł͕Wo͔͂j邽߁AftHg
		@glclock.log ƂOt@Cɏo͂܂B

-sl[eep] n	CPU ׃Rg[IvVB

		Pt[`悷xɁA~bsX[v܂B
		ftHg 0i؃X[vȂjłB

		X[vĂԂ CPU g܂̂ŁA풓Ă
		ꍇȂǁAׂy邽߂Ɏgp܂B


@ vbV̏ڍאݒIvV

@@̃IvV́A-q IvVڍׂɎvbVׂ̍w
@@̂łB
@@-q IvV͓IɈȉ̃IvVgݍ킹Ă܂B


-hed[ron] n	0 : TPʂ̈ʒuŉ]鑽ʑ̂𐳔ʑ̂ɂ܂B
		0 ȊO : ftHgB\ʑ̂ɂ܂B

-d[ivide] n	v{̂̌` p`ɂ܂B
		n ɂ 3 ȏ̐lwł܂B
		ftHg 32 łB

-g[lass] n	v\ʂ̃KX̕\@w肵܂B
		n ɂ 0`3 w肵܂B

		0 : KX̕`؍sȂ܂B
		1 : nCCĝiHj]܂B
		    ftHgłA}bvgp 2 ɕύX܂B
		2 : KX\ʂ̔˂\܂B
		3 : pȂKX̔˂\܂B

-bi[t] n	v̐jޕՏ̕bPʂ̗XiHj̕` ON/OFFB
		0 w肷ƕ`悵܂B
		0 ȊOɂƕ`悵܂iftHgjB

-me[sh] n	v̈ܓx̕`ׂ݂̍ 2 ނI܂B
		0 ŒPȃfgp܂B
		0 ȊOiftHgjŕGȃfgp܂B

-go[ld] n	v̎͂ɕtĂFׂ̏̍w肵܂B
		͎Opilʑ́j n 񕪊ĕ`悵Ă܂B
		P̏ŁA\Op`Sɕ邽߁A
		P̏ 4  n+1 文̃|S`悷邱ƂɂȂ܂B
		ftHg 2 łiP̏ 4^(2+1) = 64 |SjB

		n  -1 w肷ƁA`悵܂B
		܂A5 ȏ̎w͂߂ǂł傤(^^;;


@ ̑̃}Ci[ȃIvV


-ST[OP]		v͓܂iӖȂj(^^;;

-ms[peed] d	}EXhbO̊xw肵܂B
		ftHg 160.0 łB

-NO[LID]	v̊W̕`Ȃ܂BłJiHj͂ł܂B

-bg[color] n	wiFAFAԂɂOf[V̎dw肵܂B

		0 : ftHgBwiFƌ̐FԂɂăOf[VB
		1 : wiF͏ɗ[ijĐFiFjBF͐^B
		2 : wiF͏ɖiÂFjBF͐^B
		3 : wiF͏ɒiFjBF͐^B
		4 : wiF͍BF͐^B

		 0 ȊOł́A̐F͒Ԃ̐FŌŒiOf[VȂj
		  ɂȂ܂B



 g@\iOpenGL Extensionsj̃T|[gɂ 

glclock ́AOpenGL g@\iOpenGL ExtensionsjɑΉĂ܂B
gp\Ȋł͉掿⑬xサ܂B
{IɎIɎgp܂̂ŁA[UɈӎKv͂܂B
̂́Aȉǂ݂B

OpenGL R}h̒ǉȂAp^̒ǉ݂̂̊g@\́A
^C OpenGL ̃T|[ĝ݂Ŏgp\łB
R}h̒ǉ̂g@\́ARpCу^Co
OpenGL AYg@\T|[gĂKv܂B
Windows ł́A^C OpenGL ̃T|[ĝ݂Ŏgp\łB

ݑΉĂg@\͈ȉ̒ʂłB

@ }`eNX`

@@EGL_ARB_multitexture
@@EGL_EXT_multitexture
@@EGL_SGIS_multitexture

@@-r 2 IvVɎgpB
@@eNX`уCg}bṽuhȂǁA{QpXȏKv
@@eNX`ufBOPpXŏ邱Ƃł܂B
@@̂߂荂ɕ`ł܂B

@@RpCA^C̑oŁAOpenGL-1.1 ȍ~
@@̂ꂩ̊g@\T|[gĂKv܂B
@@Windows ł́A^C̃T|[ĝ݂Ŏgp\

@ Zp[gEXyL[EJ[

@@EGL_ARB_separate_specular_color
@@EGL_EXT_separate_specular_color

@@-s 3 IvVɎgpB
@@eNX`}bsÕXyL[iAnCCgjA
@@eNX`ufBǑɉZAYȃXyL[
@@`悵܂B
@@̋@\T|[gĂȂł́AQpXŃXyL[
@@ZKv邽߁Ax啝ɒቺ܂B

@@OpenGL-1.2 ȍ~ł͐ɃT|[gĂ܂B
@@^C̃T|[ĝ݂Ŏgp\łB

@ eNX`EIuWFNg

@@EGL_EXT_texture_object

@@-e, -C, -r IvVɎgpB
@@̃eNX`ɐ؂ւĎgpł܂B
@@glclock ł́A̋@\gȂꍇAP̃eNX`ɕA
@@ɕ̃eNX`ƂĎgp邽߁A掿򉻂܂B

@@OpenGL-1.1 ȍ~ł͐ɃT|[gĂ܂B
@@RpCA^CõT|[gKvłB
@@Windows ł́A^C̃T|[ĝ݂Ŏgp\

@ |SEItZbg

@@EGL_EXT_polygon_offset

@@-s 3, -r, -D IvVƓɁA-zoffset w肳ꂽɎgpB
@@QpXȍ~̃_OɁAyobt@ɎglɃItZbg^܂B
@@̊ŕ`悪Ȃ̂h߂Ɏgł̂ŁA
@@ʏ̎sɂ͂قƂǊ֌W܂B

@@OpenGL-1.1 ȍ~ł͐ɃT|[gĂ܂B
@@RpCA^CõT|[gKvłB
@@Windows ł́A^C̃T|[ĝ݂Ŏgp\

@ m[}i@jE}bsOieNX`Ẅj

@@EGL_EXT_texture_cube_map
@@EGL_NV_texgen_reflection

@@-e, -C, -r i}bsOgpjƓɁA-FAKE w肳ꂽɎgpB

@@}bsO̔˃xNgvZ̑ɁA
@@@xNĝ܂܊}bṽeNX`WƂĎgp܂B
@@se̎̂ݐʂƂȂ܂A
@@˃xNǧvZspɂȂ邽߁A}bsOɂȂ܂B

@@glclock ł́AWASY𗘗p邾łB
@@GL_EXT_texture_cube_map 𗘗pꍇAL[u}bsOsł
@@܂iWASY𗘗p邾jB

@@^C̃T|[ĝ݂Ŏgp\łB

@ AAC\gsbNiٕjEtB^O

@@EGL_EXT_texture_filter_anisotropic

@@-e, -s, -C, -r ieNX`gpjA-ani[sotropy] w肳ꂽɎgpB
@@eNX`EtB^ÖB
@@ʏ̃~bv}bsOł́AeNX``ɈL΂ꂽꍇɁA
@@kꂽ̃TCYɍ~bv}bvgp܂B

@@̂߁ÃeNX`́AKvȏɏkꂽ~bv}bv
@@gp邱ƂɂȂAeNX`̉𑜓xeȂ܂B
@@ʁÃeNX`ɒ[ɂڂ₯AWM[ڗ肵܂B
@@ٕtB^͂hȃ~bv}bvłB
@@ڍׂ -ani[sotropy] IvVQƂĂB

@@^C̃T|[ĝ݂Ŏgp\łB

@ keNX`tH[}bg

@@EGL_ARB_texture_compression
@@EGL_EXT_texture_compression_s3tc
@@EGL_3DFX_texture_compression_FXT1

@@-e, -s, -C, -r ieNX`gpjA-tf[ormat] w肳ꂽɎgpB
@@S3TC, FXT1 ƂkeNX`tH[}bgB

@@GL_ARB_texture_compression T|[gĂsł́A
@@-tf ɗ^tH[}bgV{ƂāA
@@GL_COMPRESSED_ALPHA	GL_COMPRESSED_LUMINANCE	GL_COMPRESSED_LUMINANCE_ALPHA
@@GL_COMPRESSED_INTENSITY	GL_COMPRESSED_RGB	GL_COMPRESSED_RGBA
@@̈ktH[}bggp\ɂȂ܂B
@@̓Iɂǂ̂悤Ȉk`gp邩͊Ɉˑ܂ijB

@@GL_EXT_texture_compression_s3tc, GL_3DFX_texture_compression_FXT1 
@@T|[gĂł́AS3TC, FXT1 ̋̓IȈk@𖾎IɎw
@@ł܂B
@@T|[gȂł́Agp\ȍł߂tH[}bgIɑI܂B

@@GL_EXT_texture_compression_s3tc T|[gł́ÃV{ɉ
@@GL_COMPRESSED_RGB_S3TC_DXT1		GL_COMPRESSED_RGBA_S3TC_DXT1
@@GL_COMPRESSED_RGBA_S3TC_DXT3	GL_COMPRESSED_RGBA_S3TC_DXT5
@@A
@@GL_3DFX_texture_compression_FXT1 T|[gł
@@GL_COMPRESSED_RGB_FXT1	GL_COMPRESSED_RGBA_FXT1
@@ꂼgp\ɂȂ܂B

@@_ł́AGL_S3_s3tc extension ɂ͑ΉĂ܂B
@@GL_3DFX_texture_compression_FXT1 ɂĂ͓얢mFłB
@@vkeNX`摜tH[}bgi.dds t@Cj͖ΉłB
@@^C̃T|[ĝ݂Ŏgp\łB
