===========================================================================

			glclock ̍XV

	QOOONU
	Masai쐣 j
	E-Mail: masa@daionet.gr.jp
	URL   : http://www.daionet.gr.jp/~masa

===========================================================================

glclock  2000/06/18 ݂̍ŐVo[W 6.0 Beta 6.0 łB
ŐVł́AɁij҂̃EFuTCg_E[hł܂B


--
 glclock-6.0 Beta 3.0  glclock-6.0 Beta 6.0 ւ̕ύX_i2000/06/18j

ES3TC, FXT1 ƂeNX`ktH[}bgɑΉ
EXNvgiV[gJbgj chromeclockiAȋvjǉ
Evi-e IvVjłfBeB[eNX`gp\
EnVIDIA GeForce V[Y̍ŋ߂̃hCog
@glclock Mark ̈ꕔňُȃXRAosC
EX-Window łŃRpCɈُȂقǂ̃KvƂsC
EG400 ŕ\ꕔ錻ۂɗ}
Eglclock Mark ̃XRAvZEFCgidݕtjɕύX
E\bheNX`̍ʓxARgXgύX\
ETROUBLESHOOT.txt ɒǉ
ȆׁXƂs̏Cǂłǂ悤ȏCȂ

eX̕ύX_ɂĊȒPɐ܂B

 S3TC, FXT1 ƂeNX`ktH[}bgɑΉ

@S3TC (DXT1, DXT3, DXT5), 3Dfx  FXT1 ƂeNX`̈ktH[}bg
@Ή܂B
@{Ȃ爳keNX`pɉ𑜓x̍eNX`pӂׂłA
@_ł͍쐬Ă܂i\͖łjB
@̂߁A掿͑]ɂȂ܂B
@eNX`̐ߖɂ͂Ȃ邽߁AeNX`LbV̗݂ł炭
@ptH[}X͌サ܂B

@Ƃ肠ȒPȎgp@́AsIvVƂ
@-TC, -S3TC, -FXT1 ̂ꂩw肷邱ƂłB

@-TC   : RGB ktH[}bgi-tf C_RGB ̃V[gJbgj
@-S3TC : S3TC  RGB DXT1 tH[}bgi-tf C_RGB_S3TC_DXT1 ̃V[gJbgj
@-FXT1 : 3Dfx  RGB FXT1 tH[}bgi-tf C_RGB_FXT1 ̃V[gJbgj
@ƂȂĂAT|[gĂł̓eNX`kLɂȂ܂B
@T|[gȂł́Agp\ȍł߂tH[}bgIɑI܂B

@ɋ̓IȃtH[}bgw\łB
@GL_ARB_texture_compression T|[gĂsŁAeNX`
@tH[}bgwIvVi-tf[ormat]jɈktH[}bgw肷ƁA
@eNX`kLɂȂ܂B

@-tf ɗ^tH[}bgV{ƂāA
@GL_COMPRESSED_ALPHA	GL_COMPRESSED_LUMINANCE	GL_COMPRESSED_LUMINANCE_ALPHA
@GL_COMPRESSED_INTENSITY	GL_COMPRESSED_RGB	GL_COMPRESSED_RGBA
@̈ktH[}bgVɎgp\ɂȂ܂B
@ glclock ł RGB ȊO͂قƂǖӖłB

@V{ GL_ ͏ȗ\łB
@܂AALPHA  AALUMINANCE  LAINTENSITY  IACOMPRESSED  C  OK łB
@Ⴆ GL_COMPRESSED_LUMINANCE_ALPHA ́AC_L_A ł OK łB

@GL_EXT_texture_compression_s3tc, GL_3DFX_texture_compression_FXT1 
@T|[gĂł́AS3TC, FXT1 ̋̓IȈk@𖾎IɎwł܂B
@T|[gȂł́Agp\ȍł߂tH[}bgIɑI܂B

@GL_EXT_texture_compression_s3tc T|[gł́ÃV{ɉ
@GL_COMPRESSED_RGB_S3TC_DXT1	GL_COMPRESSED_RGBA_S3TC_DXT1
@GL_COMPRESSED_RGBA_S3TC_DXT3	GL_COMPRESSED_RGBA_S3TC_DXT5
@A
@GL_3DFX_texture_compression_FXT1 T|[gł
@GL_COMPRESSED_RGB_FXT1	GL_COMPRESSED_RGBA_FXT1
@ꂼgp\ɂȂ܂B

@ł܂AtH[}bgV{w肷̂ʓ|ȏꍇ́A
@-TC, -S3TC, -FXT1 IvVŁAeX̍ł{I RGB tH[}bgꔭw
@ł܂B
@-TC   : -tf C_RGB ̃V[gJbg
@-S3TC : -tf C_RGB_S3TC_DXT1 ̃V[gJbg
@-FXT1 : -tf C_RGB_FXT1 ̃V[gJbg

@_ł́AGL_S3_s3tc extension ɂ͑ΉĂ܂B
@@GL_3DFX_texture_compression_FXT1 ɂĂ͓얢mFłB
@@vkeNX`摜tH[}bgi.dds t@Cj͖ΉłB

 XNvgiV[gJbgj chromeclockiAȋvjǉ

@glclock XNvgiWindows łł̓V[gJbgj chromeclock Ƃ
@Aȋvǉ܂B
@ARpCA^C̑o

@EOpenGL-1.1 ȍ~
@EGL_EXT_texture_object  Extension

@̂ꂩieNX`EIuWFNgjT|[gĂKv܂B
@ǂT|[gȂł́Ametalclock ƓɂȂ܂B

 vi-e IvVjłfBeB[eNX`gp\

@glclock-6.0 Beta 5.0 ȑÓAfBeB[eNX`i-D IvVj
@-r IvV̂ݗLłAglclock-6.0 Beta 6.0 ́A
@-e IvVivjLɂȂ܂B
@ chromeclocki-e 2 -Dj̓AłB

@A-e ̎̓}`eNX`g@\K{łB
@RpCA^C̑oŁAOpenGL-1.1 ȍ~

@EGL_ARB_multitexture
@EGL_EXT_multitexture
@EGL_SGIS_multitexture

@̂ꂩ̊g@\T|[gĂKv܂B
@Windows ł́A^C̃T|[ĝ݂Ŏgp\

 nVIDIA GeForce V[Y̍ŋ߂̃hCog
@ glclock Mark ̈ꕔňُȃXRAo錻ۂC

@GeForce V[YŁAnVIDIA t@XhCoi5.22 jgpƁA
@glclock Mark ̈ꕔ̃eXgi6. Maximum Triangles Mark ̃VOobt@j
@XRAُȒlibQ|S𒴂铙jɂȂsC܂B
@^C}[x̒ቺłASɂ͒ĂȂ\܂B
@GeForce V[Yg̕ŁAu܂XRAvƎv
@Ⴂ܂A񂲕񍐂B

 X-Window łŃRpCɈُȂقǂ̃KvƂsC

@ȑÕo[W UNIX X-Window ł́ARpCɑʂ̃KvłB
@ȂRpCłǂ납炩ɖ肪߁AC܂B
@RpC̃gpʂ͂P^SɌĂ͂łB

 G400 ŕ\ꕔ錻ۂɗ}

@Matrox G400 ŁAmarbleclock, woodclock, mwclock Ƃvi-r IvV
@gpjAɂȂƐɕ\ȂȂs܂B

@}`eNX`݂̖̂悤łAmȌĂȂ߁A
@Ƃ肠̏uƂ G400 ł̓}`eNX`g@\֎~܂B
@̂߁Amarbleclock  woodclock ł͖{̐\葽xቺ܂B

 glclock Mark ̃XRAvZEFCgidݕtjɕύX

@ȑÕo[Wł́Aږ̃XRAP FPS ̕ϒlvZĂ܂A
@A{Iȕ`ׁ̕AdvȂǂɂďd݂t悤ɕύX܂B

@ȑO̒Pȕϒl̃XRAvZ̏ꍇAႦΑƔׂĔ{ׂ̂̕
@d`ł́AXRAւ̉e̔xɂȂĂ܂܂B
@tɕׂ̔Ɍy`́AXRAɑ傫e^邱ƂɂȂ܂B
@̂߁APȕ`𓾈ӂƂقǗLȌvZɂȂĂ܂B

@̏CɂAȑOƓOgpĂ glclock Mark ̃XRAω܂B
@ȑÕo[Wő肵 *.log t@CcĂꍇ́A*.log t@C
@V glclockmark ̑ɂĎsiWindows łł̓hbOhbv OKj
@ƁAXRAČvZ *.html 𐶐ł܂B

 \bheNX`̍ʓxARgXgύX\

@-s IvV -r IvVgpɁA
@-ssa[turation] Ń\bheNX`̍ʓxA
@-sc[ontrast] Ń\bheNX`̃RgXgύXł܂B
@ڍׂ -ssa  -sc IvVQƂĂB

 TROUBLESHOOT.txt ɒǉ

@TROUBLESHOOT.txt ɂǉ܂iG400AMesa Library jB


 VKǉѕύX̂IvV

-tf[ormat] s	eNX`tH[}bg̓IɎwimɂ͊]j܂B

		ɂ́APeNZ\邽߂̗vf̓tH[}bg
		\V{w肵܂B
		ftHgqfaeWrbgtH[}bgiGL_RGB8jłB

		V{́AOpenGL API  glTexImage*D() R}hɎw肷
		R|[lg܂͓tH[}bg̃V{萔ƓŁA
		ȉ̂ꂩwł܂B

		1	2	3	4

		GL_ALPHA	GL_ALPHA4	GL_ALPHA8
		GL_ALPHA12	GL_ALPHA16

		GL_LUMINANCE	GL_LUMINANCE4	GL_LUMINANCE8
		GL_LUMINANCE12	GL_LUMINANCE16

		GL_LUMINANCE_ALPHA	GL_LUMINANCE4_ALPHA4
		GL_LUMINANCE6_ALPHA2	GL_LUMINANCE8_ALPHA8
		GL_LUMINANCE12_ALPHA4	GL_LUMINANCE12_ALPHA12
		GL_LUMINANCE16_ALPHA16

		GL_INTENSITY	GL_INTENSITY4	GL_INTENSITY8
		GL_INTENSITY12	GL_INTENSITY16

		GL_RGB		GL_R3_G3_B2	GL_RGB4		GL_RGB5
		GL_RGB8		GL_RGB10	GL_RGB12	GL_RGB16

		GL_RGBA		GL_RGBA2	GL_RGBA4	GL_RGB5_A1
		GL_RGBA8	GL_RGB10_A2	GL_RGBA12	GL_RGBA16

		s
		GL_ARB_texture_compression  extension
		T|[gĂꍇAĈȉ̈ktH[}bgw\
		łiT|[gĂȂł͍ł߂tH[}bgI
		I܂jB

		GL_COMPRESSED_ALPHA		GL_COMPRESSED_LUMINANCE
		GL_COMPRESSED_LUMINANCE_ALPHA	GL_COMPRESSED_INTENSITY
		GL_COMPRESSED_RGB		GL_COMPRESSED_RGBA

		͈ʓIȈktH[}bgŁA̓Iɂǂ̂悤
		tH[}bggp邩͊ˑłijB

		GL_EXT_texture_compression_s3tc T|[gł́A
		ɈȉɎ S3TC ̋̓IȃtH[}bgwł܂B

		GL_COMPRESSED_RGB_S3TC_DXT1	GL_COMPRESSED_RGBA_S3TC_DXT1
		GL_COMPRESSED_RGBA_S3TC_DXT3	GL_COMPRESSED_RGBA_S3TC_DXT5

		 GL_3DFX_texture_compression_FXT1 T|[gł́A
		ȉ FXT1 ̋̓IȃtH[}bgwł܂B

		GL_COMPRESSED_RGB_FXT1	GL_COMPRESSED_RGBA_FXT1

		tH[}bgV{͑啶łł\܂B
		ړq "GL_" ̕͏ȗł܂B
		܂AALPHA  AALUMINANCE  LAINTENSITY  IACOMPRESSED
		 C  OK łB
		Ⴆ GL_LUMINANCE12_ALPHA4 ́AL12_A4 ł OK łB

		R|[lgw̏ꍇ̂P`S̐ĺAꂼA
		1  GL_LUMINANCEA2  GL_LUMINANCE_ALPHAA3  GL_RGBA
		4  GL_RGBA Ǝw肷邱ƂƓłB

		R, G, B ͂ꂼԁA΁AӖAA  ALPHA ̓lA
		INTENSITY, LUMINANCE ͋PxӖ܂B

		V{ R, G, B, A, INTENSITY, LUMINANCE Ȃǂ́A
		eR|[lg̍\e\܂B
		Ⴆ RGB ́AԁA΁A̂RR|[lgō\
		tH[}bgłB

		R|[lg\̌ɐltĂꍇ́A
		ɂ̃R|[lg\邽߂̃rbg[x܂B
		Ⴆ R3_G3_B2 ́AR, G, B ̂RR|[lgō\A
		ꂼԂRrbgA΂RrbgAQrbg̃tH[}bg
		ivWrbgjӖ܂B
		RGBA16 ́AԁA΁AAꂼPUrbgivUSrbgj
		̃tH[}bgłB

		rbg[x̎ẃAKw肵ʂɂ͂Ȃ܂B
		^C OpenGL w肳ꂽtH[}bgT|[gĂȂ
		ꍇ́Agp\ȂƂ߂tH[}bgIɑI܂B
		܂AOpenGL ̃^Co[W 1.0 ̏ꍇ́Arbg[x
		͈ؖ܂B
		Ⴆ΁ARGB ñtH[}bgiR3_G3_B2, RGB5 etc.j
		ׂ RGBiR|[lgRj ɁA
		RGBA ñtH[}bgׂ͂ RGBAiR|[lgSj
		Ȃ܂B

		ftHg GL_RGB8 łÁAglclock ̃eNX`摜
		i.ppm t@Cj RGB8 ̂QSrbgtJ[tH[}bg
		ȂĂ邽߂łB
		OpenGL-1.0 x`}[N[hł̃ftHg RGB ɂȂ܂B

		glclock-6.0 Beta ȑÕftHg RGBi܂rbg[x
		w͂Ȃj߁AfBXvCPUrbg[h̏ꍇɁA
		eNX`PUrbgIA掿򉻂邱Ƃ܂B
		glclock-6.0 Beta 2.9 ȍ~ł͖IɂQSrbgw肵Ă
		߁AɂĂ͌ڂPĂ܂B
		^C RGB8 tH[}bgT|[gĂKv܂B

		eNX`ȂiQlaHjł́A
		-r, -e IvVw莞ɃeNX`ȂȂA
		ss\͑xቺ\܂B
		eNX`̏ȂŁAmetalclock  marbleclock 
		xsRɒቺꍇ́A
		-tf RGB4 
		-tf R3_G3_B2
		̂悤ɁAeNX`̃rbg[x𖾎IɒႭĂ݂ĂB
		xP\܂i掿͋]ɂȂ܂jB

		eNX`摜XqfâRR|[lgł邽߁A
		Ⴆ RGBA ñlttH[}bgw肵ĂAڂ
		ῶ܂B
		AeNX`z̓sARGB  RGBA w肷
		xȂꍇ܂B

		INTENSITY, LUMINANCE ñtH[}bgw肷ƁAeNX`
		Px݂̂߁A摜̐FɊ֌WAOCXP[
		eNX`gp邱ƂɂȂ܂B
		܂AALPHA nł́ALȐFA܂Aglclock 
		eNX`摜XlȂ߁AeNX`\
		Ȃ̂ƓʂɂȂ܂B

-TC		ʓIȈkeNX`tH[}bggpi]j܂B
		-tf GL_COMPRESSED_RGB
		̃V[gJbgłB

		s OpenGL-1.1 ȍ~
		GL_ARB_texture_compression
		T|[gĂKv܂B
		T|[gĂȂł́Agp\ȂƂ߂tH[}bg
		I܂B

-S3TC		S3TC keNX`tH[}bggpi]j܂B
		-tf GL_COMPRESSED_RGB_S3TC_DXT1
		̃V[gJbgłB

		s OpenGL-1.1 ȍ~
		GL_ARB_texture_compression 
		GL_EXT_texture_compression_s3tc
		T|[gĂKv܂B
		T|[gĂȂł́Agp\ȂƂ߂tH[}bg
		I܂B

-FXT1		3Dfx  FXT1 keNX`tH[}bggpi]j܂B
		-tf GL_COMPRESSED_RGB_FXT1
		̃V[gJbgłB

		s OpenGL-1.1 ȍ~
		GL_ARB_texture_compression 
		GL_3DFX_texture_compression_FXT1
		T|[gĂKv܂B
		T|[gĂȂł́Agp\ȂƂ߂tH[}bg
		I܂B


-NO_texture_comp[ression]
		keNX`tH[}bg֘A̋@\̎gp֎~܂B

-NO_texture_compression_s3tc
		S3TC n̈keNX`tH[}bg̎gp֎~܂B

-NO_texture_compression_s3tc
		3Dfx FXT1 n̈keNX`tH[}bg̎gp֎~܂B

-NO_ARB_texture_comp[ression]
-NO_EXT_texture_compression_s3tc
-NO_3DFX_texture_compression_FXT1
		ꂼw肳ꂽg@\̎gp֎~܂B


-D[ETAILTEX]	ʏ̃eNX`Ƃ͕ʂɍׂ͗l̃eNX`uhA
		v\ʂׂ̂͗l\܂B

		v傫g債ĂeNZ̑eڗȂȂ܂B
		g債ȂƒʏƂ̍قƂǔȂƂb܂(^^;
		܂A胊Aȁiʎ̍j`ɂȂ܂B
		ƂAYƃA͈ӖႤ߁AD݂͕Ǝv܂B

		-r  -e IvVw莞̂ݗLłB

		-e IvV́A}`eNX`g@\K{łB
		܂Aglclock ̃RpC OpenGL 
		^C OpenGL ̑oA

		EGL_ARB_multitexture  extension
		EGL_EXT_multitexture  extension
		EGL_SGIS_multitexture  extension

		̂ꂩT|[gĂKv܂B
		Windows ł́A^C̃T|[ĝ݂Ŏgp\
		}`eNX`gT|[gȂł͖łB

		-r IvV́AőłReNX`uh܂B
		Rjbgȏ̃}`eNX`T|[gł́A
		SẴeNX`PpXŃuhł邽߁AɍłB

@@@@@@@@Ɏsł邩͖mFłiŎsȂ߁jB
		@RjbgȏT|[gĂŎsāA炩
		@iڂ炩ɂAsAG[Ȃǁj
		@ꍇ́A
		@-maxtexunit 2
		@ǉAeNX`jbgIɂQɐĂB
		@܂A̎̌ۓ񍐂ƍKłB

		Qjbg܂ł̃}`eNX`T|[gł͍őQpXA
		}`eNX`؃T|[gȂł́AőłRpX
		_OsKv邽߁Ax͒ቺ܂B

		}`eNX`@\gȂꍇAGL_*_COLOR ñuh
		t@N^łKv܂B
		̂߁A-NO_MULTI[PLY_BLEND] IvVw肷ƁA
		-D IvV͖ɂȂ܂B

		܂Aglclock ̃RpC OpenGL сA
		^C OpenGL ̑oA

		EOpenGL-1.1 ȍ~
		EGL_EXT_texture_object  extension

		̂ꂩT|[gĂKv܂B

-de[tailtex] n	-D IvVifBeB[eNX`jƂقړłB
		-D IvVł̓fBeB[eNX` ON ɂ邱Ƃ
		ł܂񂪁A͂ɗ^鐔l ON/OFF 𐧌ł܂B

		0 : fBeB[eNX`I OFF ɂ܂B
		1 : fBeB[eNX` ON ɂ܂i-D IvVƓjB

		-D IvVD悳邽߁AXNvgs
		fBeB[eNX` OFF ɂɗpł܂B


-ref[lect] n	-R IvViՂւ̉f肱݁jƂقړłB
		-R IvVł͉f肱݂ ON ɂ邱Ƃ
		ł܂񂪁A͂ɗ^鐔l ON/OFF 𐧌ł܂B

		0 : Ղւ̉f肱݂I OFF ɂ܂B
		1 : Ղւ̉f肱݂ ON ɂ܂i-R IvVƓjB

		-R IvVD悳邽߁AXNvgsɕՂւ
		f肱݂ OFF ɂɗpł܂B


-ssa[turation] d
		\bheNX`i-s, -r gpj̍ʓxύX܂B
		ftHg 1.0 ŁA0.0 ŃmiÂ̂݁jeNX`ɂȂ܂B
		}CiXlw肷ƁA΂̐FɂȂ܂B

-sc[ontrast] d	\bheNX`i-s, -r gpj̃RgXgύX܂B
		ftHg 1.0 ŁA0.0 ŊDFF̃eNX`ɂȂ܂B
		}CiXlw肷Ɣ΂̐FɂȂ܂B
		-sc -1.0
		ŁASɐ΂̐FiFAlKjɂȂ܂B


-df[ile] s	fBeB[eNX`̉摜t@Cw肵܂B
		-r IvV -e IvVƓ
		-D IvVw肳Ă鎞̂ݗLłB

		-r IvṼftHg͕t detail.pgmA
		-e IvṼftHg͕t detail2.pgm ɂȂ܂B


--
 glclock-6.0 Beta  glclock-6.0 Beta 3.0 ւ̕ύX_i2000/03/15j

ESavage2000 Ńn[hEFAANZ[gȂ̂C
ESavage2000 ŎvقƂǌȂۂC
EnVIDIA `bvŃXN[Z[oɃfXNgbṽS~ĉC
E}`eNX`Ή̊ OpenGL G[̂C
EVoodoo V[Y̍ŐVhCoi2000/02 ݁jFłȂ̂C
EX-Window łłfBXvC𑜓xF̐ݒ肪\
E̍ʓx̃ftHg 'H' / 'J' iSHIFT Ȃ̑jɕύX
EfvXIutB[hu[isڂj̃usɑ\
EXyL[eNX`i}bvj̃uhI\
EfBeB|eNX`̃uhiZ@jI\
EeNX`̓tH[}bgڍׂɎw\
Eglclock Mark ɃIvVǉ
ETROUBLESHOOT.txt ɒǉ

ύX͕̑s̏CłB
eX̕ύX_ɂĊȒPɐ܂B

 Savage2000 Ńn[hEFAANZ[gȂ̂C

@-NOAC IvVtȂƃn[hEFAsȂ̂C܂B
@mɂ́AftHg -NOAC w肳悤ɂ܂B

@AɂẮAX[pTvOñGtFNgi[Vu[A
@V[EAeBGCAVOAfvXIutB[hu[ȂǁjȂ
@ȂAG[ŏI\܂B
@̏oł́A
@-AC IvVǉĂB

 Savage2000 ŎvقƂǌȂۂC

@`tHOvZɖ肪炵AftHgݒł͎vقƂǌȂ
@ȂĂ܂B
@Savage2000 Ńx`}[NȊO̎s[h̏ꍇ́AftHg̃tHO
@̎wvZɕύX܂B

 nVIDIA `bvŃXN[Z[oɃfXNgbṽS~ĉC

@obt@̃Xbv@tbvɐݒ肳ĂƁAXN[Z[os
@ʏɃfXNgbṽS~tbV̂悤ɎĉC܂B

 }`eNX`Ή̊ OpenGL G[̂C

@}`eNX`T|[gȂŎsƁAOpenGL G[
@̂C܂B

 Voodoo V[Y̍ŐVhCoi2000/02 ݁jFłȂ̂C

@Voodoo2iVoodoo1 HjŁAŐVhCoł͎FłȂ̂C
@܂ihCoς̂͂߂ė~(;_;jB

 X-Window łłfBXvC𑜓xF̐ݒ肪\

@Game GLUT ɑΉ܂B
@GLUT ̃o[W 3.7 Beta ȍ~găRpCꍇA
@X-Window łłAfBXvC𑜓xAF̐ݒ肪\ɂȂ܂B
@ڂ -fu[llscreen] IvVQƂĂB

 ̍ʓx̃ftHg 'H' / 'J' iSHIFT Ȃ̑jɕύX

@'h' / 'j'  ^A'g' ŃftHgłAftHgɖ߂
@'H' / 'J' L[iSHIFT Ȃ̑jɕύX܂B

 fvXIutB[hu[isڂj̃usɑ\

@sA'z' / 'x' L[ŁAȗ傫A^C ^ ł܂B
@'Z' / 'X' L[iSHIFT Ȃ̑jŁAftHgɖ߂܂B
@fvXIutB[hu[si-f or s 'd' L[jɂʂ͔
@܂B

 XyL[eNX`i}bvj̃uhI\

@}bsOɂXyL[̃uhvZI\ɂ܂B
@ڂ -sb[lend] IvVQƂĂB

 fBeB|eNX`̃uhiZ@jI\

@fBeB|eNX`̃uhiZ@jQނI\ɂ܂B
@ڂ -db[lend] IvVQƂĂB

 eNX`̓tH[}bgڍׂɎw\

@eNX`̓tH[}bgɁA\eAevf̃rbg[xȂǂw\
@܂B
@܂AftHgłQSrbgtH[}bg𖾎悤ɕύX߁A
@Ă͌ڂサĂ܂B

 glclock Mark ɃIvVǉ

@ʂ{̐\ɋ߂Â邽߂ɁȂsĂ̌ʂœK
@ł悤ɂ܂B
@ڍׂ́Aglclock Mark  -loop IvVQƂĂB

@VOobt@^_uobt@̃eXg ON/OFF w\ɂ܂B
@glclock Mark  -SINGLE, -DOUBLE IvVQƂĂB

 TROUBLESHOOT.txt ɒǉ

@TROUBLESHOOT.txt ɂǉ܂iSavage2000 jB


 VKǉIvV


-fu[llscreen] s
		fBXvC𑜓xAFirbg[xjAtbV[g
		ɐݒ肵AtXN[[hŎs܂B
		-w, -h, -FU, -bpp IvVׂēɎw肷̂ƎĂ܂B

		s ɂ́A𑜓xAFw肵܂B
		tH[}bg
		𑜓xc𑜓xFFrbg[xtbV[g
		łB

		glclock -fu 640x480:16@60
		Ǝw肷ƁA\ł 640x480  16 rbgA60Hz ̃[h
		tXN[N܂B

		glclock -fu 640x480:32
		Ǝw肷ƁA\ł 640x480  32 rbg[h
		tXN[N܂B

		"640x480"  "640x480@60", ":16@60" Ƃw\łA
		𑜓xƐF͖IɎw肵ǂ悤łB

		GLUT ̃o[W 3.7 Beta ȍ~iGame GLUT ΉjK{łB
		Windows łłȂAX-Window œłgpł܂B
		@Ƃ Windows łł͂܂肨߂܂B
		̃IvVw肷ƁA-w, -h, -FU, -fu Ŏw肵
		@IvVׂ͂ĖɂȂ܂B


-SAVAGE2000	S3 Savage2000 ɓ[hƂȂ܂B
		F邽ߒʏ͋CɂKv͂܂B

		Savage2000 ́A`tHǑvZ@ɖ肪AvقƂ
		ȂȂ悤łB
		̂߁AftHgꎟwtHOɂȂ܂B
		Savage2000 ȊÕftHg͐`tHOɂȂ܂B


-NO_ADDSMOOTH[_BLEND]
		uht@N^̂A
		(src, dst) = (GL_ONE, GL_ONE_MINUS_SRC_COLOR)
		̑gݍ킹֎~܂B

		-sb[lend] IvV͂Ȃ炸 1 ɃZbg܂B
		PERMEDIA2, RIVA 128/RIVA 128ZX ̊ł͎Iɋ֎~܂B

		marbleclock  woodclock, mwclock ̕\Ȃꍇ́A
		-NO_ADDSMOOTH
		w肷邩A
		-sb 1
		w肵Ă݂ĂB

-NO_MULTI[PLY_BLEND]
		uht@N^̂AZuh
		(src, dst) = (GL_DST_COLOR, GL_ONE)
		(src, dst) = (GL_ONE, GL_SRC_COLOR)
		̂Qނ̑gݍ킹֎~܂B

		-D IvV͎gpłȂȂ܂B
		PERMEDIA2 ł͎IɎw肳܂i-D ɋ֎~܂jB

		mwclock ŁA嗝΂̖͗lȂȂAnɍׂ͗l
		悤ȕ\ɂȂĂ܂ꍇ́A܂
		-db 1
		w肵Ă݂ĂB
		łȂꍇ́A
		-NO_MULTI
		w肵ĂB


-AC[CUM]	OpenGL ̃AL[Vobt@̍쐬𖾎IɎw܂B

		X[pTvOni-a, -m, -f IvVAs 'a',
		'm', 'd' L[j̃GtFNgĂAωȂA
		G[肷ꍇɎw肵ĂB
		̊ł͖Ȃ悤łB

		S3 Savage2000 Ȃǈꕔ̃J[hł́ÃIvVw肷ƁA
		n[hEFAANZ[VؖɂȂ܂B

-NOAC[CUM]	OpenGL ̃AL[Vobt@̍쐬֎~܂B

		6.0 Beta 2.9 AftHgŎw肷悤ɕύX܂B
		܂AftHgł̓AL[Vobt@쐬܂B

		́AS3 Savage2000 Ȃǂ̈ꕔ̃J[hŁAAL[V
		obt@̍쐬𖾎ƁAn[hEFAANZ[g
		Ȃ邽߂łB

		ŐĂ -AC IvViLjA킹ĂB


-sb[lend] n	-r IvṼXyL[i}bsOj̃uh@
		w肵܂B

		0 : src + dst * (1 - src)@ftHg
		1 : src + dst

		A}`eNX`@\gꍇ́AȂ炸 0 ɂȂ܂B

		tɁA}`eNX`𗘗płAuht@N^
		(src, dst) = (GL_ONE, ONE_MINUS_SRC_COLOR)
		̑gݍ킹T|[gȂł́A0 ͎̎gAʂ
		Ȃ܂i肵̂悤ɂȂjB

		marbleclock  woodclock, mwclock ̕\Ȃꍇ́A
		-sb 1
		w肷邩A
		-NO_ADDSMOOTH
		w肵ĂB

-db[lend] n	-D IvV́AfBeB|eNX`̃uh@w
		܂B

		0 : src * 0 + dst * src@ftHg
		1 : src * dst + dst * 0

		ǂZufBOŗ_܂ʂɂȂ܂B
		AɂĂ͂ǂ炩ЕT|[gĂȂ
		\邽߁AI\ɂ܂B

		}`eNX`@\gꍇ͂̃IvV͖ӖłB

		mwclock ŁA嗝΂̖͗lȂȂAnɍׂ͗l
		悤ȕ\ɂȂĂ܂ꍇ́A܂
		-db 1
		w肵Ă݂ĂB
		łȂꍇ́A
		-NO_MULTI
		w肵Ăi -NO_MULTI w肷ƁA-D IvVA
		܂fBeB|eNX`̂ɂȂ܂jB


-ip[ath] s	eNX`摜̃t@C̒uĂfBNg𖾎܂B
		̃IvVŎw肳ꂽfBNǵAƂDIɌ
		܂B
		ftHgł́As̃JgfBNgłB


-tf[ormat] s	eNX`tH[}bg̓IɎwimɂ͊]j܂B

		ɂ́APeNZ\邽߂̗vf̓tH[}bg
		\V{w肵܂B
		́AOpenGL API  glTexImage*D() R}hɎw肷
		R|[lgѓtH[}bg̃V{萔ƓŁA
		ȉ̂ꂩwł܂B
		V{̐ړq "GL_" ̕͏ȗł܂B

		1	2	3	4

		GL_ALPHA	GL_ALPHA4	GL_ALPHA8
		GL_ALPHA12	GL_ALPHA16

		GL_LUMINANCE	GL_LUMINANCE4	GL_LUMINANCE8
		GL_LUMINANCE12	GL_LUMINANCE16

		GL_LUMINANCE_ALPHA	GL_LUMINANCE4_ALPHA4
		GL_LUMINANCE6_ALPHA2	GL_LUMINANCE8_ALPHA8
		GL_LUMINANCE12_ALPHA4	GL_LUMINANCE12_ALPHA12
		GL_LUMINANCE16_ALPHA16

		GL_INTENSITY	GL_INTENSITY4	GL_INTENSITY8
		GL_INTENSITY12	GL_INTENSITY16

		GL_RGB		GL_R3_G3_B2	GL_RGB4		GL_RGB5
		GL_RGB8		GL_RGB10	GL_RGB12	GL_RGB16

		GL_RGBA		GL_RGBA2	GL_RGBA4	GL_RGB5_A1
		GL_RGBA8	GL_RGB10_A2	GL_RGBA12	GL_RGBA16

		R|[lgw̏ꍇ̂P`S̐ĺAꂼA
		1  GL_LUMINANCEA2  GL_LUMINANCE_ALPHAA3  GL_RGBA
		4  GL_RGBA Ǝw肷邱ƂƓłB

		R, G, B ͂ꂼԁA΁AӖAA  ALPHA ̓lA
		INTENSITY, LUMINANCE ͋PxӖ܂B

		V{ R, G, B, A, INTENSITY, LUMINANCE Ȃǂ́A
		eR|[lg̍\e\܂B
		Ⴆ RGB ́AԁA΁A̂RR|[lgō\
		tH[}bggp悤w܂B

		R|[lg\̌ɐltĂꍇ́Aɂ
		R|[lg\邽߂̃rbg[xw肵܂B
		Ⴆ΁AR3_G3_B2 ́AR, G, B ̂RR|[lgō\A
		ꂼԂRrbgA΂RrbgAQrbg̃tH[}bg
		ivWrbgjӖ܂B
		RGBA16 ́AԁA΁AAꂼPUrbgivUSrbgj
		̃tH[}bgӖ܂B

		rbg[x̎ẃAKw肵ʂɂ͂Ȃ܂B
		^C OpenGL w肳ꂽtH[}bgT|[gĂȂ
		ꍇ́Agp\ȂƂ߂tH[}bgIɑI܂B
		܂AOpenGL ̃^Co[W 1.0 ̏ꍇ́Arbg[x
		͈ؖ܂B
		Ⴆ΁ARGB ñtH[}bgiR3_G3_B2, RGB5 etc.j
		ׂ RGBimɂ̓R|[lgŵRj ɁA
		RGBA ñtH[}bgׂ͂ RGBAiR|[lgŵSj
		ɕύX܂B

		ftHg RGB8 łB

		́Aglclock ̃eNX`摜i.ppm t@Cj RGB8 
		QSrbgtJ[tH[}bgł邽߂łB
		OpenGL-1.0 x`}[N[hł̃ftHg RGB ɂȂ܂B

		glclock-6.0 Beta ȑÕftHg RGBi܂rbg[x
		w͂Ȃj߁AfBXvCPUrbg[h̏ꍇɁA
		eNX`PUrbgIA掿򉻂邱Ƃ܂B
		glclock-6.0 Beta 2.9 ȍ~ł͖IɂQSrbgw肵Ă
		߁AɂĂ͌ڂPĂ܂B
		^C RGB8 T|[gĂKv܂B

		eNX`ȂiQlaHjł́A
		-r, -e IvVw莞ɃeNX`ȂȂA
		ss\͑xቺ\܂B
		eNX`̏ȂŁAmetalclock  marbleclock 
		xsRɉꍇ́A
		-tf RGB4
		-tf R3_G3_B2
		̂悤ɁAeNX`̃rbg[x𖾎IɒႭĂ݂ĂB
		xP\܂i掿͋]ɂȂ܂jB

		eNX`摜XqfâRR|[lgł邽߁A
		Ⴆ RGBA ñlttH[}bgw肵ĂAڂ
		ῶ܂B
		AeNX`z̓sARGB  RGBA w肷
		xȂꍇ܂B

		INTENSITY, LUMINANCE ñtH[}bgw肷ƁAeNX`
		Px݂̂߁A摜̐FɊ֌WAOCXP[
		eNX`gp邱ƂɂȂ܂B
		܂AALPHA nł́ALȐFA܂Aglclock 
		eNX`摜XlȂ߁AeNX`\
		Ȃ̂Ɠ悤ɂȂ܂B

		Mesa 3D Graphics Library ł́ARGB n܂ 3 ȊOw肷ƁA
		@sI悤łiWindows ̂݊mFς݁jB
		@3 ܂ RGB n̂ꂩw肷悤ɂĂB


 glclock Mark p̃IvV


@ -loop n

@@IvVŁAŎw肳ꂽ񐔑JԂA萸xコ܂B

@@glclock Mark ̑蒆́AXbv̑̌ɂAꕔ̃eXg̃XRA
@@{̐\藎ނƂ܂B
@@̑茋ʂœK邱ƂŁÂ悤Ȍۂy܂B
@@ftHg͂PŁAɂ͂P`W܂łwł܂B

@@񐔂ȂقǁAXRA͖{̐\ɋ߂Â܂A莞Ԃ͉񐔂ɔ
@@ĒȂ܂B
@@\tgEFAł͎Ԃ߂邽߂߂ł܂񂪁An[hEFA
@@ANZ[V\ȊŁAǂXRA}[Nꍇ́A
@@glclockmark -loop 4
@@xő肳邱Ƃ߂܂B

@@ȂAglclockmark_ALL XNvgɃIvV^ƁAׂẴTCY
@@΂ēIvVǉ܂B
@@Ⴆ
@@glclockmark_ALL -loop 4
@@ƎsƁAׂẴEBhETCỸeXgꂼS񂸂肵܂B

@ -SINGLE

@@VOobt@O[ĥ݂eXg܂B

@ -DOUBLE

@@_uobt@O[ĥ݂eXg܂B

@@-SINGLE  -DOUBLE 𗼕w肵ꍇ͖łiftHgƓA
@@VOobt@^_uobt@̗eXg܂jB


--
 glclock-5.0  glclock-6.0 Beta ւ̕ύX_i2000/02/04j

E掿ёx̑啝Ȍ
E{iIȃx`}[Nuglclock Markv̒ǉ
E̎Fюݒ
EfvXIutB[hu[isڂjǉ
EAtHO̎ނ܂܂ɕύX\
EVȃL[ǉ
EC[Wd̃\bh}bsO\
EfBeB[eNX`ǉ
E}bv胊A
Eg@\iOpenGL ExtensionsjɑΉ
E~bv}bvEtB^̃eXg[hǉ
ENX^v𗼖ʃ_OɕύX
EMesa ̃o[WɂĂ͌ÂȂ̂C
EWindows ł̎sO̓t@Co͂

ȂǂȂǁAɂ܂܂ȉǂ{Ă܂B

glclock-5.0 ̕ύX_Ȃ葽ȂĂ܂B
Windows łɂĂ͓mFς݂łAX-Window ł̓RpCюs
炩̖肪邩܂B
̂߁A܂̓eXgłƂČJ܂B
RpCG[AsG[ꍇ́A񍐂ĒƏ܂B
܂AVɒǉx`}[Nuglclock Markv̓mFĒƏ
܂B

ȉAeX̕ύX_ɂĊȒPɐ܂B

 掿ёx̑啝Ȍ

@_ǑAOpenGL g@\iOpenGL Extensionsjւ
@ΉɂAȑÕo[WƔׂĉ掿Ƒx啝Ɍサ܂B
@IvV̎wɂẮAOpenGL s̃s[N\ɋ߂x@
@o܂B

@xȂサ̂ŁAṽNHeBi-q IvVj̃ftHgݒA
@4  5 ɁAiK܂B
@ȑÕo[WAftHg̃NHeBł̃bVׂY
@ȂĂ܂B

@Aɂ鑬xቺ邽߁AɂẮAȑÕo[W
@ftHg̃NHeBł̑xቺĂ\܂B
@ANHeBŔr΁Ax͌サĂ܂B

 {iIȃx`}[Nuglclock Markv̒ǉ

@ȑÔ悤ȊȈՂȃXNvgiob`t@Cjł͂ȂA
@p̃x`}[N\tguglclock MarkvVɍ쐬܂B

@OpenGL ̂܂܂Ȕ\́iCeBOAeNX`}bsOA}bsOA
@ufBOA|SX[vbg etc.j𑪒肵܂B
@ʂ̓eLXgOłȂAHTML ŃOt܂̂ŁAs

@OpenGL ̑xi^s蓙jڂŔ܂B
@XRÁAPentiumII-233MHz + RivaTNT PCI-16MB 320 x 320 x 16bpp ɑ΂
@xip[Ze[W\LjɂȂ܂B
@glclock Mark ɂĂ̏ڍׂ́AGLCLOCKMARK.txt QƂĂB

@X-Window ł́Aglclock Mark ̒ǉ̂߁ARpC@𑽏ύXĂ܂B
@make ł͂ȂAmake all ŃRpC܂B
@ڍׂ COMPILE.txt QƂĂB

 ̎Fюݒ

@ʂɋN΁AOpenGL ̊ɂĎIɓK؂Ȑݒœ삷悤
@ύX܂iΉ̂xł(^^;jB
@܂ł̂悤ɁAݒpIvVtKvقƂǂȂȂ܂B

@w肷Kv̂́AVoodoo / Voodoo2 Ȃǂ̃tXN[spJ[h
@gpĂꍇłB
@Voodoo ł -VGAi -w 640 -h 480 -FUj
@Voodoo2 ł -SVGAi -w 800 -h 600 -FUj
@Voodoo2 SLI ł -XGAi -w 1024 -h 768 -FUj
@Ǝw肷̂Ƃ߂łB

@ȂAWindows ł́Amakeshort.exe sɃXgI邾 OK łB

 fvXIutB[hu[isڂjǉ

@ʊE[xifvXIutB[hju[Asڂǉ܂B
@-f[ield] IvVюs 'd' L[ ON/OFF ł܂iftHg OFFjB
@̋ŃsgA痣قǑڂ₯܂B
@}EXE{^hbOŁAv̋낢ωĂ݂ĂB

@AeBGCAXA[Vu[ƓX[pTvOs߁A
@-s 1, -e 1imetalclockj, -Cicrystalclockj ȊO̎vł͑xɒ[ɒቺ
@܂B
@metalclock  crystalclock Ŏgp邱Ƃ߂܂B

@ڂ́AMANUAL.txt  -f[ield] IvVQƂĂB

 AtHO̎ނ܂܂ɕύX\

@ȑO̕sł͂ȂA_AX|bgȂǂ؂ւ\ɂȂ܂B
@܂AőłWƂȂiȑO͂TjAɌ̍ʓx]A
@tHO̎ނȂǂ̕ύX\ɂȂ܂B

@ڍׂ́AMANUAL.txt 
@-lt[ype], -ls[aturation], -LIGHT[TWOSIDE], -fog IvVQƂĂB

 VȃL[ǉ

@sɃL[ŁAA̎ށA̍ʓxAtHO̎ނ̕ύXA
@eNX`tB^̕ύX\ɂȂ܂B
@ǉ͈ȉ̒ʂłB

@A֌W̑́ACeBOijsȂs[h
@i-l 0, -s 1, -e 1, -C, -r 1jł͊{IɖłB

@Cgω
@@s '1'`'8' L[ŁA̐ω܂B
@@̓ftHĝTx߂łB

@Cg̎ށA]
@@'i', 'o', 'p' L[ŁAꂼꕽsA_AX|bgCgƂȂ܂B
@@ɁA
@@'l' L[ŁAxNgvZilocal viewerj ON/OFFA
@@'k' L[ŁACg̉] ON/OFF ̐؂ւł܂B

@Cg̍ʓxiN₩jω
@@'h' L[ɍʓxiftHgT񉟂ƃmNCgjA
@@'j' L[ɍʓxオ܂B
@@ʓxʃmNCg𒴂ƁAx͕Fi΂̐FjɂȂA
@@tɁix͔΂̐FŁjʓxオĂ䂫܂B
@@'g' ƃftHg̍ʓxɖ߂܂B

@fvXIutB[hiʊE[xju[
@@'d' L[ƁAʊE[xu[isڂjs܂B
@@}EXEhbOŎv܂ł̋≓ߊωƁAsg܂܂
@@ω܂B
@@x 'd' Ōɖ߂܂B
@@-s 1, -e 1, -C IvVgp͍łB

@tHO
@@'q', 'w', 'e', 'r' L[ŁAꂼtHOȂA`tHOA̎w֐A
@@̂Q̎w֐ɂtHO؂ւ܂B
@@ftHg 'w' `tHOłB

@eNX`EtB^O
@@'t' L[ŃeNX`EtB^̐؂ւi|CgTv^oCjAjA
@@'y' L[Ń~bv}bv̐؂ւiȂ^|CgTv^jAjA
@@'u' L[ŁAT|[gĂΈٕianisotropicjtB^̐؂ւ
@@iON/OFFjł܂B
@@ftHg̃gCjAEtB^ÓA
@@eNX`EtB^oCjAA~bv}bvjȂgݍ킹łB

 C[Wd̃\bh}bsO\

@\bheNX`i-s, -r IvVw莞jAFω摜XA
@̊G̃C[W傫Ă܂A}IvVǉ
@܂B

@AjLN^Aʐ^AGȂǁA摜̃C[WdvȃeNX`\肽
@ꍇ́A-ORG IvVtĂ݂ĂB
@rĨC[W̎𑹂Ȃ킸Ƀ}bsO܂B
@ڂ -ORG[IMAGE] IvVQƂĂB

 fBeB[eNX`ǉ

@-r IvVƓ -D[ETAIL] IvVw肷ƁA
@\bheNX`ɃfBeB[eNX`uh܂B
@ɂAvɒ[Ɋg債ĂAɍׂ͗lAeNZ̑e
@ڗȂȂ܂B
@AőłReNX`uhKv邽߁Ax͒ቺ܂B
@}`eNX`ɑΉł͔rIɕ`ł܂B

 }bv胊A

@ȑÕo[Wł́AP̔wiʐ^H邾ŁA
@ׂĂ̊}bvɍ쐬Ă܂B
@̂߁AXyL[inCCgj܂܂łB

@񂩂Awi摜ƕʂɃCg[TŐpɍ쐬XyL[inCCgj
@}bvArImȊ}bv쐬ɕύX܂B
@ɂA}bsOɂXyL[̕\Ȃ胊AɂȂ܂B

 g@\iOpenGL ExtensionsjɑΉ

@ OpenGL g@\iOpenGL ExtensionsjɑΉ܂B
@gp\Ȋł͎IɎgpA掿⑬xサ܂B
@{IɎIɎgp܂̂ŁA[UɈӎKv͂܂B

@OpenGL R}h̒ǉȂAp^̒ǉ݂̂̊g@\́A
@^C OpenGL ̃T|[ĝ݂Ŏgp\łB
@R}h̒ǉ̂g@\́ARpCу^Co
@OpenGL AYg@\T|[gĂKv܂B
@Windows ł́A^C OpenGL ̃T|[ĝ݂Ŏgp\łB

@ݑΉĂg@\͈ȉ̒ʂłB

@}`eNX`
@@EGL_ARB_multitexture
@@EGL_EXT_multitexture
@@EGL_SGIS_multitexture

@@-r 2 IvVɎgpB
@@eNX`уCg}bṽuhȂǁA{QpXȏKv
@@eNX`}bsOPpXŏ邱ƂłA̕ɕ`ł܂B

@@RpCA^C̑oŁAOpenGL-1.1 ȍ~
@@̂ꂩ̊g@\T|[gĂKv܂B
@@Windows ł́A^C̃T|[ĝ݂Ŏgp\

@Zp[gEXyL[EJ[
@@EGL_ARB_separate_specular_color
@@EGL_EXT_separate_specular_color

@@-s 3 IvVɎgpB
@@eNX`}bsÕXyL[iAnCCgjA
@@eNX`ufBǑɉZAYȃXyL[
@@`ł܂B
@@̋@\T|[gĂȂł́AQpXŃXyL[
@@ZKv邽߁Ax啝ɒቺ܂B

@@OpenGL-1.2 ȍ~ł͐ɃT|[gĂ܂B
@@^C̃T|[ĝ݂Ŏgp\łB

@eNX`EIuWFNg
@@EGL_EXT_texture_object

@@-e, -C, -r IvVɎgpB
@@ȑÕo[W glclock ł OpenGL-1.1 ȍ~łΎgpł܂A
@@Ag@\̃T|[głgp\ɂȂ܂B

@@̃eNX`ɐ؂ւĎgpł܂B
@@glclock ł́A̋@\gȂꍇAP̃eNX`𕪊A
@@ɕ̃eNX`ƂĎgp邽߁A掿򉻂܂B

@@OpenGL-1.1 ȍ~ł͐ɃT|[gĂ܂B
@@RpCA^CõT|[gKvłB
@@Windows ł́A^C̃T|[ĝ݂Ŏgp\

@|SEItZbg
@@EGL_EXT_polygon_offset

@@-s 3, -r, -D IvVƓɁA-zoffset w肳ꂽɎgpB
@@ȑÕo[W glclock ł OpenGL-1.1 ȍ~łΎgpł܂A
@@Ag@\̃T|[głgp\ɂȂ܂B

@@QpXȍ~̃_OɁAyobt@ɎglɃItZbg^܂B
@@̊ŕ`悪Ȃ̂h߂Ɏgł̂ŁA
@@ʏ̎sɂ͂قƂǊ֌W܂B

@@OpenGL-1.1 ȍ~ł͐ɃT|[gĂ܂B
@@RpCA^CõT|[gKvłB
@@Windows ł́A^C̃T|[ĝ݂Ŏgp\

@m[}i@jE}bsOieNX`Ẅj
@@EGL_EXT_texture_cube_map
@@EGL_NV_texgen_reflection

@@-e, -C, -r i}bsOgpjƓɁA-FAKE w肳ꂽɎgpB
@@}bsO̔˃xNgvZ̑ɁA
@@@xNĝ܂܊}bṽeNX`WƂĎgp܂B
@@se̎̂ݐʂƂȂ܂A
@@˃xNǧvZspɂȂ邽߁A}bsOɂȂ܂B

@@glclock ł́AWASY𗘗p邾łA
@@L[u}bsOsł͂܂B
@@^C̃T|[ĝ݂Ŏgp\łB

@AAC\gsbNiٕjEtB^O
@@EGL_EXT_texture_filter_anisotropic

@@-e, -s, -C, -r ieNX`gpjA-anisotropy w肳ꂽɎgpB
@@eNX`EtB^ÖB
@@ʏ̃~bv}bsOł́AeNX``ɈL΂ꂽꍇɁA
@@kꂽ̃TCYɍ~bv}bvgp܂B

@@̂߁ÃeNX`́AKvȏɏkꂽ~bv}bv
@@gp邱ƂɂȂAeNX`̉𑜓xeȂ܂B
@@ʁÃeNX`ɒ[ɂڂ₯AWM[ڗ肵܂B
@@hȃ~bv}bvłB
@@ڍׂ MANUAL.txt  -ani[sotropy] IvVQƂĂB

@@^C̃T|[ĝ݂Ŏgp\łB

 ~bv}bvEtB^̃eXg[hǉ

@~bv}bvtB^̏ԂmFՂs[hǉ܂B
@ʂȃeXgp̃eNX`}bsOƂȂA}EXE{^hbO
@eNX`̊gkɂȂ܂B
@ڍׂ́A-FT[EST]  -MT[EST] IvVQƂĂB

 NX^v𗼖ʃ_OɕύX

@NX^vi-C IvVj𗼖ʃ_Oɂ܂B
@ȑOYɂȂĂ܂B

 Mesa ̃o[WɂĂ͌ÂȂ̂C

@炭rIŋ߂ Mesa 炾Ǝv܂AWvieNX`Ȃj
@CeBOijɔÂȂ錻ۂNĂ܂B
@͕sȂ̂łAɏC܂B

 Windows ł̎sO̓t@Co͂

@Windows ͕Wo͂Ƃ߃OjĂ߁AftHg "glclock.log"
@Ƃt@Cɏo͂悤ɕύX܂B
@-log IvVŁAOo̓t@C𖾎IɎwł܂B
@ڂ MANUAL.txt  -log IvVQƂĂB
@ƂAʏ탍OKvɂȂ邱Ƃ͂قǂ܂񂪁cB

@t@C삪邽߁AN㐔bԏxȂ܂B


 VɒǉIvV

-VGA		-w 640 -h 480 -FU Ƃقړ`

-SVGA		-w 800 -h 600 -FU Ƃقړ`

-XGA		-w 1024 -h 768 -FU Ƃقړ`

-NO_AUTO[SELECT]
		Fюݒ֎~܂B
		glclock-6.0 Beta ȍ~ł́AftHgł͎s̊ɂĎI
		K؂ȐݒŋN܂B
		̎ݒ֎~ꍇɎw肵܂B


-log s		sOo͐it@Cjw肵܂B
		ftHgł́AWindows ł glclock.log t@CɁA
		Windows ňȊOł͕Wo͂ɏo͂܂B

-INT_GL_ERR[OR]	OpenGL ŃG[NꍇAsXgbv܂B
		ɂĂ̓hCõoOŊԈG[Ԃ邱Ƃ邽߁A
		ftHgł́AOɃG[eo͂邾Ŏs𑱍s܂B

-NO_GL_ERR[OR]	OpenGL ŃG[`FbN؍s܂B

-NO_COLOR[_FACTOR]
		ufBO̍ہAGL_*_COLOR ñuht@N^֎~܂B
		ʏ -r ł̃t@N^gp܂A
		PERMEDIA2, RIVA128/ZX ł͎gȂ߁A
		-PERMEDIA2, -RIVA[128] IvVŋNƎIɋ֎~
		܂B


-NOCULL[OBJ]	glclock ł͍̂߁Av̌ɂĖ炩ɌȂ
		|S`悵Ȃ悤ɂĂ܂if͂ƂłjB
		̏֎~Av̌Ɋւ炸ׂẴ|S`
		܂B

		x`}[N͎Iɋ֎~܂B


-NOAC[CUM]	OpenGL ̃AL[Vobt@̎gp֎~܂B
		ATI Rage Orion ̃n[hEFAANZ[gpH


-OpenGL-1.0	OpenGL-1.0 ̋@\݂̂g悤ɐ܂B

-OpenGL-1.1	OpenGL-1.1 ȑŐ@\݂̂g悤ɐ܂B


-NO_GL_EXT[ENSIONS]
		OpenGL ExtensionsiOpenGL g@\j̎gp
		؋֎~܂B

-NO_multitex[ture]
		VOpXŕ̃eNX`ufBOs
		VOpXE}`eNX`̎gp֎~܂B
		-r 2 Ŏgp

-multitexunit[s] n
		}`eNX`@\̍ő僆jbgieNX`j𐧌܂B
		Rjbgȏ̃}`eNX`@\T|[gĂȂł
		قƂǈӖ͂܂B
		n ɂ͍ő̃eNX`jbgw肵܂B

		Rjbgȏ̃}`eNX`T|[g
		-r 2 IvViwoodclock, marbleclock, mwclock j
		-D IvVifBeB[eNX`j𕻗pۂɁA
		`悪ȂA̓G[oꍇ́A
		-multitexunit 2 w肵Ă݂ĂB


-NO_texture_obj[ect]
		̃eNX`eNX`ɃZbgĂA
		ɐ؂ւĎgpłeNX`EIuWFNg
		gp֎~܂B
		-e, -C, -r Ŏgp

-NO_polygon_off[set]
		|ŚAeXgɎgp邚lɃItZbg^A
		덷ɂO㔻~Xy|SEItZbg̋@\
		gp֎~܂B
		-z Ŏgp

-NO_separate[_specular_color]
		eNX`}bsǑɃXyL[Z邱ƂŁA
		PpXYȃXyL[\ł
		Zp[gEXyL[EJ[̎gp֎~܂B
		-s 3 Ŏgp

-NO_texture_filter_ani[sotropic]
		Anisotropic Texture FilteringiٕtB^j̎gp֎~
		܂B
		-ani Ŏgp

-NO_texgen_ref[lection]
		tFCN}bsOɗpĂȃeNX`W
		@\̎gp֎~܂B
		-FAKE Ŏgp

-NO_g@\
		̊g@\̎gp֎~܂Bȉ̎ނ܂B

	-NO_ARB_multitex[ture]
	-NO_EXT_multitex[ture]
	-NO_SGIS_multitex[ture]

	-NO_EXT_texture_obj[ect]
	-NO_EXT_polygon_off[set]

	-NO_ARB_separate[_specular_color]
	-NO_EXT_separate[_specular_color]

	-NO_EXT_texture_cube[_map]
	-NO_NV_texgen_ref[lection]

	-NO_EXT_texture_filter_ani[sotropic]


-FAKE[SPHEREMAP]
		tFCN}bsOLɂ܂B

		}bsOgpA܂
		-e ܂ -r  1 ȏオw肳Ă邩A
		-C IvVw肳Ă鎞ɁA
		}bsÕeNX`WAȈՂȌvZ@Ŏ
		܂B

		ɂA掿͑]ɂȂ܂A}bsO
		ptH[}Xサ܂B

		OpenGL ̃^CA

		EGL_EXT_texture_cube_map  extension
		EGL_NV_texgen_reflection  extension

		̂ꂩT|[gĂKv܂B
		T|[gĂȂł͖łB


-ORG[IMAGE]	-s, -r IvVw莞ɁAeNX`摜̌̃C[W
		Ȃׂc܂B

		ʐ^AjLN^ȂǁA摜̃C[W傫ȈӖ
		eNX`\ꍇ́ÃIvVw肵ĂB
		rĨC[Wɋ߂Ԃœ\邱Ƃł܂B


-D[ETAILTEX]	\bheNX`ɃfBeB[eNX`uhA\ʂ
		ׂ͗l\܂B
		v傫g債ĂeNZ̑eڗȂȂ܂B
		g債ȂƍقƂǔȂƂb܂(^^;
		-r IvVw莞̂ݗLłB

		őłReNX`uh܂B
		Rjbgȏ̃}`eNX`T|[gł́A
		SẴeNX`PpXŃuhł邽߁AɍłB

		Qjbg܂ł̃}`eNX`T|[gł͍őQpXA
		}`eNX`؃T|[gȂł́AőłRpX
		_OsKv邽߁Ax͒ቺ܂B

		}`eNX`@\gȂꍇAGL_*_COLOR ñuh
		t@N^𐳏ɎsłKv܂B
		̂߁A-RIVA[128], -PERMEDIA2, -NO_COLOR[_FACTOR] IvV
		Ȃǂw肷ƖɂȂ܂B

		܂Aglclock ̃RpC OpenGL сA
		^C OpenGL ̑oA

		EOpenGL-1.1 ȍ~
		EGL_EXT_texture_object  extension

		̂ꂩT|[gĂKv܂B

-df[ile] s	fBeB[eNX`̉摜t@Cw肵܂B
		ftHg͕t detail.pgm łB
		-r IvV -D IvVw肳Ă鎞̂ݗLłB

-dt[exscale] d	fBeB[eNX`gpi-D IvVQƁj̃eNX`
		XP[w肵܂iS, T WjB
		ftHg 4.0 łB


-lf[ile] s	}bṽXyL[Ɏgp摜t@Cw肵܂B
		ftHg͕t light.ppm łB
		-e ܂ -r  1 ȏオw肳Ă邩A
		-C IvVw肳Ă鎞̂ݗLłB


-f[ield] n	fvXIutB[hiʊE[xju[Ausڂv
		܂B

		̏œ_痣ɏ]Aɑڂ₯܂B
		n ɂ 2`5,7,12 ̂ꂩwł܂B

		s'd'L[łł@\ ON/OFF ł܂B
		-f IvVw肵ĂȂꍇ́AI 7 ɂȂ܂B

-fr[ange] d	fvXIutB[hu[s̃sڂ̓x
		w肵܂B
		1.0 ftHgŁA傫قǋsgڂ܂B


-MULTI[SAMPLE]	[Vu[ƃAeBGCAX̓܂B

		ʏAs 'm'  'a' L[Ń[Vu[
		AeBGCAXsꍇA̋@\݂͌ɔrI
		łi͎I OFF ɂȂ܂jB

		́AɂƂ܂ɏxȂĂ܂߁A
		đ삵Ă܂ꍇɊ댯łB

		̃IvVw肵ĂƁA͂A̋@\
		ɂ邱Ƃ\ɂȂ܂B
		-m IvV -a IvV𖾎Iɗw肵ꍇ́A
		IɗLɂȂ܂B


-gs[mooth] n	iHj̃X[WOtOB
		v̎ӂɕtẮi@xNgדm̃|S
		畽ωČvZj̏̒w肵܂B

		-1: BeNX`}bsOKp̂݃X[WO
		    s܂iftHgjB
		 0: X[WOs܂B
		 1: KX[WOs܂B


-ani[sotropy] n	ٕtB^iAnisotropic Filteringjs܂B

		ʏ̃~bv}bsOł́AeNX``ɈL΂ꂽ
		ꍇɁAkꂽ̃TCYɍ~bv}bvgp
		܂B
		̂߁ÃeNX`́AKvȏɏkꂽ~bv
		}bvgp邱ƂɂȂAeNX`̉𑜓xeȂ܂B
		`̌`̂܂܏kȂA̕ӂ̉𑜓x܂łA
		Z̉𑜓xɍ킹ĒႭȂĂ܂łB

		Ⴆ΁AcWFPŏkꂽeNX`́A̕ӂ
		{1^W̑eŃeNX`}bsO܂B
		ʁA̕ӂڂ₯ɂȂAeNZ̃WM[
		ڗƂɂȂ܂B

		ٕtB^OƂ́Ah߂̓ȃ~bv}bv
		tB^łB
		n ɂ́Aٕ̍őlic̒̍őljw肵܂B
		-ani 8
		ƂƁAcWFP܂łȂAK؂ȉ𑜓xŕ\ł悤
		Ȃ܂B
		AVXeT|[gőlɂ͐邽߁A
		傫l͎gpł܂B
		n  -1 w肷Ɓi-ani -1jAIɃVXeT|[g
		őlZbg܂B

		s 'u' L[ŁAłtB^ ON/OFF ؂ւ܂B
		-ani IvVw肹 'u' L[ ON ɂꍇ́AI
		VXeT|[gٕ̍őli\Ȍ掿dj
		Ȃ܂B

		OpenGL ̃^CAEXT_texture_filter_anisotropic g
		@\T|[gĂKv܂B


-FT[EST]	eNX`tB^OeXg[hB
		~bv}bṽxɐFωȃeNX`}bsO
		[hɂȂ܂B
		etB^܂Ă邩mFł܂B

		Ⴆ΁A~bv}bsOKpĂꍇAeNX`̃TCY
		āAFωĂȂ΂Ȃ܂B
		FωĂȂꍇA~bv}bvT|[gĂ܂B

		܂AgCjAEtB^KpĂꍇ́AFiKI
		ł͂ȂA炩ɕωĂȂ΂Ȃ܂B
		FiKIɕωĂꍇA~bv}bv̓T|[g
		܂AgCjAEtB^̓T|[gĂ܂B

-MT[EST]	~bv}bvtB^OeXg[hB
		PsNZ̑̏\̍ȃeNX`}bsO
		[hɂȂ܂B
		~bv}bvAǂꂾœKȃx̃~bv}bvg
		邩mFł܂B

		ȂׂׂAr؂ꂽ肹ɃbVɕ`悳̂
		złB

		Ƃ΁Arœr؂ꂽ_ɂȂĂꍇ́AœK
		~bv}bvTCY̑傫eNX`IĂ܂B

		܂AeNX``ɏkĂꏊł́Aɒ[
		ȂĂ邱ƂƎv܂B
		̓~bv}bvAkꂽ̃xɂđI
		邽߂łB

		ٕtB^Oi-ani[sotropy] IvVQƁjT|[g
		Ăł̃tB^gƁAׂP܂B
		ǂ̒x܂ŉP邩́AVXẽT|[gɈˑ܂B

	-FT, -MT IvVw莞́A-r, -e, -C Ƃv̑fގwIvV
	͎w肵ȂAω₷Ȃ܂B

	-r, -e, -C w肹 -FT, -MT IvVŋNƁA}EXE{^
	hbO͋≓ߊ̕ωł͂ȂAeNX`̊gkɂȂ܂B
	EhbOA㉺hbOŁAꂼ S AT ̃eNX`
	XP[Ɨĕω܂B

	glclock -FT  glclock -MT ŎsA'y'  'u' L[Ń~bv}bv
	tB^AٕtB^؂ւȂAE{^hbOAeNX`
	XP[܂܂ɕωĂ݂ĂB


-fog n		tHO[hw肵܂B
		ftHg͐`tHOłB

		0 : tHOȂ
		1 : `tHOiftHgj
		2 : w֐ij
		3 : w֐Qi̓j

		s 'q', 'w', 'e', 'r' L[ŁAꂼtHOȂA`tHOA
		w֐Aw֐QɂłύXł܂B


-lt[ype] n	̎ނw肵܂B
		n ɂ 0`2 ܂łwł܂B

		0 : ftHgAsiȂj
		1 : _îQɔႵČj
		2 : X|bgi_ɉACg̕ɂĂj

		RȂAn 傫Ȃi܂vZGɂȂjقǁA
		͒xȂ܂B

		s 'i', 'o', 'p' L[ŁAꂼꕽsA_A
		X|bgɂłύXł܂B

		}bsOgpĂ郂[hł́Ǎ}bv
		@ł͕\łȂ߁A}EXEhbOƐȂ
		@ȂAڂȂ܂B

-ls[aturation] d
		̍ʓxiF̑N₩jw肵܂B

		1.0 ftHgŁAΒl傫قǑN₩ɂȂA
		0.0 ŃmNCgɂȂ܂B
		}CiXlw肷ƁAFi΂̐FjɂȂ܂B

		sA'h', 'i', 'g' L[ŁAłł܂B
		'h' L[ɍʓxiftHgT񉟂
		mCgjA'j' L[ɍʓxオ܂B
		ʓxʃmN𒴂ƁAFƂȂtɂōʓx
		オĂ䂫܂B
		'g' ƃftHg̍ʓxɖ߂܂B

		}bsOgpĂ郂[hł́AsɕωƁA
		@}bvʓx̕ωɑΉłȂ߁AꂸA
		@ڂȂ܂B


-l[rotate] n	̉] ON/OFF w肵܂B
		n ɂ -1, 0, 1 ̂ꂩw肵܂B

		-1 : ftHgB}bsOsȂ[hiI
		     ωĂȂ[hĵ݌𓮂܂B
		 0 : ͓܂B
		 1 : ͕K܂B

		s 'k' L[ŁAł] ON/OFF ł܂B

		}bsOgpĂ郂[hł́AƊ}bv
		Ƃ̐ȂȂ邽߁AڂȂ܂B


-LIGHT[TWOSIDE]	OpenGL  GL_LIGHT_MODEL_TWO_SIDE Lɂ܂B

		w肷ƁACeBOvZKʁi|S̗\j
		ɂčs܂B
		ʏ킱̃IvVw肵ĂAxxȂ\邾ŁA
		܂Ӗ܂B

		3Dfx OpenGL Beta 2.1 ŁALɂĂxオ
		ƂӖšۂmF߁AÔߖIɎwł
		悤IvVɂ܂B

		3Dfx OpenGL Beta 2.1 ł͎IɎw肳܂B


--
 glclock-4.6 glclock-5.0 ւ̕ύX_i1999/07/18j

 Voodoo ŁA-r, -e IvV̉掿

@uOpenGL-1.1 pɂȂĂ܂̂vƂƂŁA
@1.1 ̋@\łeNX`IuWFNg𗘗p悤ɂ܂B
@̌ʁAeNX`TCY 256 sNZ܂łT|[gĂȂ
@iVoodoo nJ[hj -r  -e IvVtꍇA
@eNX`̃LׂAYɂȂ܂B

 Voodoo3 ɑΉ

@3Dfx OpenGL ICD ɑΉ܂B
@Voodoo3  Voodoo Banshee g̕ɂ߂łB
@炭܂ABanshee ͖mFłB

@3Dfx ЂzzĂ Quake III Compatible Driver
@<http://www.3dfx.com/view.asp?PAGE=nusquake3drivers>
@Kvłi炭jB
@Voodoo3 ƂƂЂƂƕKvȂ܂cB
@glclock sĂ݂āAANZ[VĂ OK łB

@Quake III Compatible ́AQuake III ł̓삵mFĂ܂B
@ʓI OpenGL AvP[Vł͕s񍐂Ă悤łB
@CXg[́A\߂muB

@glclock ́AVoodoo3 3000 AGP16M œmF܂B
@ Voodoo3 ł̓EBhE[hŎs\ł
@iBanshee 炭jB

@ꉞ Voodoo, Voodoo2 ł삵܂A߂ł܂B
@̃{[hł 3Dfx OpenGL Beta 2.1 pB
@܂AVoodoo Rush ́Aŝ߂ȂƂ܂B

@Quake III Compatible Driver  glclock 𕁒ʂɎsƁA
@}bv֘Aŕ`悪Ȃ܂B
@-3DFXICD IvVtƂ̃hCopݒŋNA
@ɕ`ł悤ɂȂ܂B
@܂[lKv͂ȂAmakeshort.exe sɁA
@OpenGL Ƃ "3Dfx OpenGL ICD (Voodoo3)" I OK łB

 XN[Z[oCNȎs[hǉ

@-SA IvVƁAXN[Z[oCNȃ[h
@N܂BA܂ŃXN[Z[oƂėpł悤
@ݒŋN邾łAOS 玩IɋN邱Ƃ͂ł܂B
@glclock Ƃ͕ʂɐK̃XN[Z[oݒ肳ĂƁA
@ʓIɑdN܂̂ŁAӂB

@obÑtXN[[hŋNAKɓ܂B
@}EXxȏ̑xœAL[{[h𑀍삷ƏI܂B
@AGLUT Ő䂵Ă邽߁Aꕔ̓L[iAlt etc.j̓͂
@󂯕tAI܂EEE炸B

@܂A
@E-csize	ṽTCY
@E-speed	v̉]x
@E-zoom	piLp^]j

@ƂXN[Z[o[hNp̃IvV܂B
@ڍׂ͉Ĺu ǉѕύXꂽIvVv܂ MANUAL.txt 
@B

@ʏAtXN[[hŎsɂ -FU IvVw肵܂A
@XN[Z[o[hł́AftHgtXN[[hƂȂ܂B
@t -FU tƃEBhE[hƂȂ܂B

 OpenGL G[̏C

@Oo[W܂ŁAOpenGL ŃG[NĂ܂B
@CÂ̂xĂ܂܂AC܂B
@dvȃoO|[g
@nVIDIA OpenGL group  Nick Triantos ɐS犴ӂ܂B

 OpenGL ̏o

@܂ŁAgpĂhCo𔻒fɂ߁A
@sR\[x`}[Nʁibenchclock sɐ
@bench.log t@CjɁAgpĂ OpenGL ̏
@i񋟃x_[A_[ʎqAOpenGL o[Wjo͂
@悤ɂ܂B

 Windows ł̓V[gJbg쐬vO傱ƕύX

@Windows ŃV[gJbg makeshort.exe ɁA
@`FbNIvVǉ܂B
@Ƃ͂ĂAOpenGL I邱ƈȊOA
@ƂɈӎKv͂܂B

 vǰ`ύX

@͂܂AΉł傤BBB

 ̐F𑽏邭

@Windows ́AXfBXvC̃K}l߂ɐݒ肳Ă܂B
@̂߁Aɖ̌ł͈Â悤ɊƎv܂B
@ŁA𑽏邭܂B
@SGI [NXe[VȂǃK}lK؂ɃZbgĂł́A
@tɑS̓Iɖ߂Ɗ邩܂B

 ̑낢ƏC

@ɂ\낢ƕύXĂ܂A
@ڂɂ͑傫ȉe͂ȂłB

 ǉѕύXꂽIvV

-3DFXICD	3Dfx OpenGL ICD p̃[hŎs܂B
		Banshee ł炭܂i얢mFjB
		REBhE[hŋNł܂B

		Quake III Compatible Driver Kv܂B
		glclock sĂANZ[VȂꍇ́A
		<http://www.3dfx.com/view.asp?PAGE=nusquake3drivers>
		YhCo肵ACXg[ĂB

		Quake III Compatible ́AQuake III ł̓삵mF
		Ă܂B
		ʓI OpenGL AvP[Vł͕s񍐂
		悤łB\߂muB

		Voodoo, Voodoo2 ł삵܂A߂ł܂B
		3Dfx OpenGL Beta 2.1 ̕pi-VOODOO QƁj
		܂AVoodoo Rush ͏ŝ߁AȂƂ܂B

-SA[VER]	XN[Z[oCNȃ[hŋN܂B
		AOS ̎NȂǂ͂ł܂B
		K̃XN[Z[o猩Βʏ̃AvP[V
		ƕς܂̂ŁAglclock ƕʂɃXN[Z[o
		ݒ肳ĂƑdN܂BӂB

-cs[ize] d	XN[Z[o[h́Av̕\TCYw肵܂B
		d ɂ 0.0`1.0 x̒lw肵܂B
		ftHg 0.5 łB
		0.0 ŔɏȃTCYA1.0 ɂƁAEBhȄc
		Ɠx̋ȃTCYɂȂ܂B
		}CiXlwł܂AČȂł傤(^^;

-speed d	XN[Z[o[h́Av̉]xw肵܂B
		ftHg 1.0 łB

-zoo[m] d	XN[Z[o[h̎pw肵܂B
		d ɂ́A0.0`1.2 ܂ł̒lw肵܂B
		d LpɁA傫قǖ]ɂȂ܂B
		ftHg 0.5 łB

-FU[LL]		tXN[Ŏs܂B

		Windowsł̂݁AtXN[[h
		-w, -h IvV𗼕w肷ƁAfBXvC
		-w, -h Ŏw肵𑜓xɕύXătXN[s܂B
		Ⴆ
		glclock -w 640 -h 480 -FU
		ƂƁA640x480 sNZ̉𑜓xŃtXN[ɂȂ܂B

		G[͂Ă̂œɊ댯͂Ȃ͂łA
		炩ɕ\̕s\ȉ𑜓x͎w肵ȂłB

		XN[Z[o[hNIvVi-SAjꍇ́A
		ftHgŃtXN[[hƂȂAt
		̃IvVƃEBhE[hƂȂ܂B

		3Dfx Voodoo ps[hł͕KtXN[ɂȂ܂B


--
 glclock-4.5 glclock-4.6 ւ̕ύX_i1999/03/15j

 OpenGLwIvV̒ǉ

   Windows  OpenGL ̓OtBbNX`bv
  hCõo[WɂăT|[g@\ɐA
  ׂȃoO肵܂B
  ŁA̑\IȊɃIvVőΉ܂B
  ݂́A
  E3Dfx OpenGL(Voodoo, Voodoo2)	-VOODOO
  EPERMEDIA2				-PERMEDIA2
  ERIVA128, ZX				-RIVA128
  ERIVA TNT(\p)	-TNTFIX
  Ȃǂ܂B

  ܂ۂɂ͕ʂɓlA
  WindowspV[gJbg쐬vOimakeshort.exej
  sہAΉI邾 OK łB

  Oo[W܂ł mkshortcuts.exe  makeshort.exe ɕύX܂B

  ꗗɓɊYȂꍇ́AẂuDefault OpenGLv̂܂܂Ō\łB
  RłAIɃ}b`rfIJ[hKvłB

 Windows Voodoopst@Cʂ

  glclock-4.5 ł 3Dfx OpenGL pɁAfxclock.exe ƂʃW[
  pӂĂ܂Aʂ̃W[ɕύX܂B

  makeshort.exe sہAVoodoonI邾 OK łB
  A
  EVoodoo GraphicsAVoodooo2 ܂ Voodoo Rush 𓋍ڂrfIJ[h
  EGlide 2.31 ܂ Glide 2.4x  ^CCuiglide2x.dllj
  E3Dfx OpenGL Beta 2.1iopengl32.dllj
  KvłB

  3Dfx OpenGL Beta 2.1 łȂ́A
  http://lpserv01.bais.chubu.ac.jp:8080/~g93088/archives/3DfxOpenGL32DLL.zip
  肵A܂܂Ă opengl32.dll Aglclock WJtH_
  Rs[ĂB

  Windows ̃VXetH_ɃRs[Ă܂Ȃ悤ӂĂB

 s 'c' L[ŃXN[Vbg

  sfBNg glclock_shot.ppm o͂邾łB
  iKł ppm tH[}bgŒłB
  ܂At@CŒȂ߁AxƏ㏑܂B

 KX\𑽏ύX

  -g 3 w肵̃KX̌`ύX܂B
  ȑO肩悭ȂĂ܂B
  f_*clock ȊOō̗pĂ̂ŁAsČ
  炭ł傤iāA񂩕ʁjB

 ؖڃeNX`摜 "wood.ppm" ύX

  ȑÕo[W悭Ȃ܂B
  f_woodclockAwoodclock ȂǂƕƎv܂B

 x`}[NXNvgibenchclockj̍Ō̂Q𑽏ύX

  RIVA TNT ŁAŌ̂Qss\ƂԂ߁A
  肪oȂ悤ɑPȎvɕύX܂B
   14,000 gCAOɌ܂B

  炭͂Ŏs\Ǝv܂A
  ͈ꕔł邽߁Aۏ؂͂˂܂B

 XNvg skyclock 폜Amwclock ǉ
  mwclock  marbleclock ̕łؖڂɂȂłB

 Windowsł͊evspob`t@C폜
  ob`t@CĂƂȂ̂ŁA폜܂B

 Windowsł OpenGL-1.1 K{

  X-Windowł̓RpCKvȂߖȂ̂łA
  Windowsł OpenGL-1.1 ɑΉ^CCu
  iopengl32.dll, glu32.dlljK{ƂȂ܂B
  ́A|SItZbgƌĂ΂ OpenGL-1.1 ̋@\
  g߂łi-TNTFIX  -z[offset] IvVQƁjB

 ׁ̑XƂC

 ǉѕύXꂽIvV

-VOODOO		3Dfx OpenGL  VoodooAVoodoo2AVoodoo2 SLI
		ɓ[hŎs܂B
		{IɃtXN[ƂȂA-wA-h IvVŉ𑜓x
		w肵Ȃ 640x480 ɂȂ܂B

		mɂ 3Dfx OpenGL Beta 2.1 płB

-RIVA[128]	RIVA128 ܂ ZX p[hŎs܂B
		̓Iɂ̓O[̎gp֎~܂B
		-r  -R IvVw莞Ɍʂ܂B

-PERMEDIA2	iKł -RIVA128 ƓłB

-TNT[FIX]	RIVA TNT  Z-Buffer oOtBbNX[hB
		TNT ̓hCoɂẮA
		-e 3A-r 2A-s 3 ̃IvVgpɕ`悪܂B
		h߂Ɏw肵܂B

		̓IɂǂĂ邩m肽́A
		-z[offset] IvVB

-RUSH		3Dfx OpenGL  Voodoo Rush
		얢mFłB

-z[offset] d	}`pX_ÔQڂ̕`
		yobt@Ɏgp zlɃItZbg^܂B

		QȏłP̃|S`悷ꍇA
		yobt@̒l͑Oɕ`悵|SƓA
		i߂jȂĂȂ΂Ȃ܂B
		OpenGL ł͊{Iɂ܂ɂȂ͂łA
		ɂĂ͌덷Ȃǂő傫ijȂꍇ܂B

		O̕`傫ȂĂ܂ƁA
		yeXgŉAʂƔfÃsNZ͕`悳܂B
		̂߁A`悪Ă܂܂B

		d  0.0 ȊO̐̎^ƁA
		(1.0 + d * Y|Ŝy̌X) ŌvZłl
		zl猸ZĂyeXg{܂B

		d ɂ́A0.0 傫Aőł 1.0 x̒lw肵܂B
		ۖƂĎsŌ߂邵Ȃ̂łA
		ʏ 0.1 xŏ[łB

		傫Ȑlw肷ƁA|SOłƔfA
		tɕ`悪Ȃ\܂B

-g[lass] n	v\ʂ̃KX̕\@w肵܂B
		n ɂ 0`3 w肵܂B

		0 : KX̕`؍sȂ܂B
		1 : nCCĝiHj]܂B
		    ftHgłAeNX`gp 2 ɕύX܂B
		2 : KX\ʂ̔˂\܂B
		3 : pȂKX̔˂\܂B

		 -g 1 ́AOpenGL p̃n[hȂixj
		płB
		ł邾x𗎂Ƃɔ邽߂
		ȃIvVŁAʎ̂܂B
		AXs[h̒ቺȂӊOƂ̂
		ȂƎv܂(^^;;
		AeNX`}bsOs 1 ͎wł܂B

--
 glclock-4.42 glclock-4.5 ւ̕ύX_i1998/10/06j

 NX^vƃ^ṽI[oTvO

  [Vu[ƃAeBGCAVÓA
  OpenGL̃AL[Vobt@𗘗pďĂ܂B
  ̂߃I[oTvỎ񐔕ASʕ̉ZĂ܂B
  ͔̏ɒxAႦ΂WTvȌꍇi-m 8 ܂ -a 8jłA
  W{ǂł͂ȂԂĂ܂i\{ƂA肷ƐS{jB

  -C ܂ -e 1 IvVw莞iNX^܂̓^vĵ݁A
  AL[Vobt@█ʃNAg킸ɏ@ɕύX܂B
  NX^v̏͒Pł邽ߓɑȂĂA
  OpenGL n[hEFÅł́AO܂ł̑xƂ͂ႢłB
  xB

  AʂɃt[obt@̐xirbgj
  AL[Vobt@Ȃ߁A掿͈Ȃ܂B
  ł΁AtJ[\łłB

 Voodooł́A3Dfx OpenGL Beta 2.1 hCoɑΉ

  3Dfx Voodoo ֌W̃`bv𓋍ڂrfIJ[hpɁA
  ܂ł Mesa3D ƌĂ΂ OpenGL݊Cu𗘗pĂ܂A
  ̓xA3Dfx Ђ OpenGL Beta 2.1 ɑΉ܂B
  S̓IɂȂ葬xAbvĂA
  Mesa3D ĽvŽ덷炵oOȂAYłB

  EVoodooo2AVoodoo Graphics ܂ Voodoo Rush 𓋍ڂrfIJ[h
  EGlide 2.31 ܂ Glide 2.4x  ^CCuiglide2x.dllj
  E3Dfx OpenGL Beta 2.1

  KvłB
  3Dfx OpenGL Beta 2.1 ́A
  http://www.3dfx.com/docs/opengl_beta/opengl_beta.html
  ł܂B

  3Dfx OpenGL Beta 2.1 WJɊ܂܂Ă
  3dfxopengl.dll  glclock WJtH_ɃRs[A
  t@C opengl32.dll ɕύX܂B

  glclock.exe 폜i܂̓t@CύXjA
  tH_ɂ fxclock.exe At@C glclock.exe ɕύX܂B

  ȍ~́Aʏ Windows Ɠ悤Ɏsł܂B

 Ăуt[\tgEFA

  glclock ͂鎞JpEFAƂĂ܂A
  ςǃt[\tgEFAɖ߂܂B(^^;;
  ܂A܂ł README.TXT ɋLĂʂA
  t[EFAƂĈĒĂ̂ŁA܂֌W܂...B

 x`}[NibenchclockŋNjeXgɂPǉ

  eXgu12. tri-linear transparency texture single bufferv
  ̎ɁA
  u13. tri-linear transparency texture with over sampling single bufferv
  u14. tri-linear transparency texture with over sampling double buffersv
  ̂Q̃eXgǉ܂B
  O܂ł 13.ȍ~̃eXǵA15.ȍ~ɈړĂ܂B
  13. 14. ́AI[oTvOɂ郂[Vu[̃eXgłB

 FPS \ TPS ԈĂ̂C

  -F IvV܂͎s 'f' L[Ńt[[g\ł܂A
  ̎ꏏɕ\Ă TPSiPt[ŕ`悵ĂOp|Sj
  vZԈĂ̂ŏC܂BۂقƂǕςĂ܂񂪁B

 }bvpeNX`摜 "sky.ppm" C

 ׁ̑XƂC

--
 glclock-4.41 glclock-4.42 ւ̕ύX_i1998/08/16j

 Windowsł̂ fBXvC𑜓x

  Windowsł̂݁A-wiEBhEjA-hiEBhE̍j
  -FUitXN[sjIvVׂĎw肷ƁA
  fBXvC -w,-h Ŏw肵𑜓xɕύXĎs܂B
  Ⴆ
  glclock -w 640 -h 480 -FU
  ̂悤Ɏw肷ƁA
  640x480 sNZ̃tXN[[hŎs܂B

  G[͂Ă̂œɊ댯͂Ȃ͂łA
  炩ɕ\̕s\ȉ𑜓x͎w肵ȂłB

 ׁ̑XƂC

--
 glclock-4.4 glclock-4.41 ւ̕ύX_i1998/06/12j

 Windows NT ̃x`}[NC

  Windows NT ŁAx`}[Nʂt@Cɏo͂ĂȂ
  oOC܂B

 FPS \̎ PPS  TPS(Triangles Per Second)

  FPS \ ON ɂƂi-F IvV܂͎s 'f'L[jA
  Wo͂ PPS(Polygons Per Second)ATPS(Triangles Per Second)
  ύX܂Bv\Ă錩̃|Sł͂ȂA
  ۂɕ`揈sgCAOɂȂĂ܂B
  āAȂƂǂł...(^^;

  x`}[NʂAFPSȊOɁATPSAPt[̕`ɎgpĂ
  gCAOo͂悤ɂ܂B
  benchclock ł̊eeXg̐}jAɋLڂ܂B
  }jÁux`}[NeXgsvB

 tHOiCߖ@j𐳊m

  tHOꕔ̂C܂B

 Ղ֕ǂ̉f荞݂AɁiUNIXł̂݁j

  ǂ̕Ղւ̉f荞݂AɂĂ񂾂񔖂Ȃ悤ɂ܂B
  AUNIXł݂̂ŁA-r & -R IvVgpłB
  WindowsłvO͎Ă̂łA
  RIVA128ȂǁAAt@O[T|[gĂȂ邽߁A
  ĎgĂ܂B

 ̑AׂȏC

--
 glclock-4.31 glclock-4.4 ւ̕ύX_i1998/05/22j

 bj[Vu[@\ǉ

  [Vu[xĂ܂ɎpɑςȂ߁A
  bjɂ[Vu[邱Ƃł悤ɂ܂B
  ɔA-sm[otion]  -ss[hutter] IvVǉB
  AʂɌĂ邾ł͂قƂǕ܂B(^^;;

 eNX`tH[}bgIIvVibjǉ

  eNX`̓tH[}bg 24bit RGB Œ肾̂
  24bit RGB ܂ 32bit RGBA I\ɂ܂B
  ʏ͂قƂǈӖ͂܂񂪁A32bit tH[}bggȂ
  ꍇɖɗ܂i܂ł...jB

 ǉIvV̐

-sm[otion] n	bĵ݃[Vu[

		bĵ݂Ƀ[Vu[ʂ܂B
		AʂɌĂ邾ł͂قƂǕ܂B(^^;;
		-C IvViNX^vjȊO̎sł
		[Iȕ@ɂȂ܂B

		ɂĕ`悵܂A
		̎̕`񐔂 n Ŏw肵܂B
		n ɂ 2 ȏw肵܂B
		1 ȉ̓ftHglŁA[Vu[s܂B
		n 傫قǉ掿͌サ܂A`͒xȂ܂B

		s'n'L[łł@\ ON/OFF ł܂B
		̎AftHgi-sm 0 or 1 ܂ -sm IvVȂj
		ꍇ͎I 8 ɍĐݒ肳܂B
		-sm  2 ȏ̉񐔂w肵Ăꍇ́Ả񐔂ɂȂ܂B

		-miʏ̃[Vu[jƓɂ͎sł܂B

-ss[hutter] d	bj[Vu[śAVb^[Xs[h̎wB

		{Iɂ -sh[utter] IvVƓłB
		[Vu[łǂ̂炢̎ԃu邩
		O񂩂獡̃t[܂ł̘AԂ̕SŎw肵܂B

		1.0 őO̎ԂAɂȂiftHgj
		0.0 ƃu[ʂȂɂȂ܂B

-tf[ormat] s	eNX`tH[}bg̎w
		_ł́As ɂ RGBiRGB 24bit tH[}bgj܂
		RGBAiRGBA 32bit tH[}bgĵꂩwł܂B

		ʏ͂قƂǈӖ͂܂񂪁AႦ
		32bit tH[}bggȂꍇɖɗ܂B

--
 glclock-4.3 glclock-4.31 ւ̕ύX_i1998/05/11j

 ptH[}XAbv
  `̎dXύX܂B
  ̌ʁA10% ` őŁiݒɂẮj60% قǃXs[hAbv܂B

 Voodoo ł̑쐫
  ̓Iɂ́AfBXvC̉𑜓xK؂ɕύX悤ɂA
  hbOĂԂ}EẌʒuɃTCgiƏHHj
  \悤ɂ܂B
  O܂łȂ򈫂łA܂ɂȂƎv܂B

--
 glclock-4.22 glclock-4.3 ւ̕ύX_i1998/04/25j

 -n[width] IvVǉ
  v̐j̕ύXIvV܂B
  ܂ɗ܂...

eNX`̃tB^IvV̎w@ǉ

  eNX`̃tB^i-fi[lter]jIvV̈
  N, L, NN, LN, NL, LL ̂ꂩw肷ɁA
   -N, -L, -NN, -LN, -NL, -LL ̂ꂩ̃IvV
  w肷邱Ƃł悤ɂ܂B

  ܂ɂA-L[OCAL] IvV́A-LO[CAL] ɕύXB
  ܂A-LOCAL IvV̍ŒF -L  -LO ɂȂ܂B
  l -N[OLID] IvV́A-NO[LID] ɕύX܂B

NXNvg f_glclock ǉ
  \tgEFAG~[Vp̋NXNvg
  f_glclockiWindowsł f_glclock.bat ƁA쐬̃V[gJbg f_glclockj
  ǉ܂B
  éAwoodclock ɑ΂ f_woodclock ȂǂƓlA
  glclock ƒPȌ`ɂȂAȂ邾łB

 glclock JpEFA
  ̓o[WAbvƂ͂܂֌W܂񂪁A
  glclock ̓JpEFAɂĒ܂B
  Ƃ͂ĂA܂Ń[Ǔ̕ӂɂtłA
  zz^ϓ͎RłB
  gp̑؂܂̂ŁA܂Œʂ育pB
  ڂ́AREADME.TXT  \tg B

hLg
  ehLg𐮔܂B
  O͓ǂ݂₷ȂƂƎv܂B
  ɁAMANUAL.TXT ̃IvV̐͊eIvVȒPɕނA
  ׂ₷܂B

̑AׂȃoȌC

ǉEύX̂IvV̐

-n[width] d	vj̕ύXIvV
		d ɂ 0.0 ȏ 3.0 ȉ̒lwł܂B
		ftHg 1.0 łB
		ftHgł glclock-4.22 ȑO菭XL߂łB

-{ N | L | NN | NL | LN | LL ̂ꂩw }
		eNX`ɎgptB^w肵܂B
		w@قȂ邾ŁA-fi[lter]IvVƓe͓łB

	-N  c	|CgtB^
	-L  c	oCjAtB^
	-NN c	|CgtB^ & ~bv}bv
	-NL c	|CgtB^ & ~bv}bvEoCjA
	-LN c	oCjAtB^ & ~bv}bv
	-LL c	oCjAtB^ & ~bv}bvEoCjA
		igjAtB^FftHgj

		 -fi[lter] IvVQƂĂB


-LO[CAL]	OpenGL ́AGL_LIGHT_MODEL_LOCAL_VIEWER Kp܂B

		w肷ƁAVF[fBO̍ۂ
		xNg𒸓_PʂŌvZ܂B
		`摬x͒ቺ܂Aʎ͑サ܂B

		glclock ł́A[Iɖʂ̖@xNg炷ȂǂāA
		̃IvVw肵Ȃꍇ̉掿̗򉻂yĂ܂B
		̂߁ÃIvVɂ錀Iȕῶ܂B

-NO[LID]	v̊W̕`Ȃ܂BJiHj͂ł܂B


--
 glclock-4.21 glclock-4.22 ւ̕ύX_i1998/04/19j

 Windows ob`t@C
  4.21 ŋNR}h̃ob`t@C폜Ă̂łA
  悭lƂł̓R\[słȂ̂ŁA܂B
  ܂A܂gl͂ȂƎv܂iʃV[gJbg OKjB

 Windowsł V[gJbgp̃ACRǉ
  32x32 256FACRǉ܂B
  256FłB͂茾Ď蔲łBԂ܂BN...

 Windowsł \[X𕪗܂BA[JCuɂ͊܂܂Ă܂B

̑וύX
  ύXӏ܂AقƂWindowsłύXĂ܂B


--
 glclock-4.2  glclock-4.21 ւ̕ύX_i1998/04/17j


 Windowsł́Aob`t@C̑ɃV[gJbg쐬

  Windowsł́A
  benchclock.bat ȊÕob`t@CYt̂߁A
  ɃV[gJbg쐬vO
  mkshortcuts.exe
  Yt܂B

  n߂ mkshortcuts.exe sƁA
  f_metalclock, metalclock ȂǍ킹ĂPO̃V[gJbg
  Iɍ쐬܂B
  ܂łƈႢAȂV[gJbgȒPɎsł܂B

 f_skyclock  skyclock XύX


--
 glclock-4.1  glclock-4.2 ւ̕ύX_i1998/04/15j

 Windowsł͂悤₭EBhEAv

  v]̂łA悤₭ Windowsł̓EBhEAvɂȂ܂B
  Aob`t@C̓R\[オ܂iΏ܂jB

  R\[͏オȂȂ܂Atɓr̃bZ[W͓ǂ߂܂B
  ǂ݂́AWo͂_CNgĂB
  ̂AƃEBhẼbZ[Wɂłi܂łjB

  CɓIvV̑gݍ킹ꍇ́A
  V[gJbgɂĂƂE߂܂B
  glclock.exe V[gJbg쐬AvpeB̃V[gJbg^u
  NɁACɓ̃IvVĂgB


sʍɂ FPS \

  -F IvVi܂͎s 'f' L[j fps \ꍇA
  ʍɂ fps \o悤ɂȂ܂B


eNX`C[Wǂݍ݃pX̊ϐ "GLCLOCK_IMAGE_PATH" t

  eNX`}bsOsɃJgfBNgiglclock sꏊj
  w肵 ppm t@CȂꍇ́A
  ϐ "GLCLOCK_IMAGE_PATH" Ŏw肵fBNg悤
  Ȃ܂B
  ܂ł́AsfBNgɎw肳ꂽ ppm t@CȂ
  ̏ŃG[IĂ܂ist@CɃpXʂĂĂʖځjB

   UNIX ŗLłBႦ΁Acsh VFgȂA.cshrc 
  setenv GLCLOCK_IMAGE_PATH ppmt@C̒uĂfBNg̃pX
  ̂悤ȈsĂƗǂł傤B

  _ł́AfBNg͂Pwł܂B
  ̂łw\ȃtH[}bgɂ...ȂB


 -sl[eep] IvVǉ

 -e[nv] IvV́A܂ 3 ܂Ŏw\
  ͂ƎsB 2 VzłAvʂɍs܂łB
  [ށBꉞAO܂ł 2 ̎w 3 ɕς܂B


`̕sC

  v̌`i-d IvVAftHg 24p`j 6 ȉɎw肵ꍇɁA
  KX⎞v̐jȂIuWFNg͂ݏoĂ̂C܂B

  -d 3 iOpvjłƎvɂȂ܂iȊɂ͂Ȃ܂j


摜t@CύX

  "sky.ppm"i}bvj "marble.ppm"i嗝΃eNX`j
  ύX܂iߍׂȂjB
  AɂA[JCũTCY傫ȂĂ܂܂Bm(_ _)m
  ̂A炩̌`őΏłB

  ǂɃt[̔ėpiWindows, UNIXj摜[_͂Ȃł傤H
  JPEGɂĂ܂΁ASRł͂ȂȂ̂ł...
  ̕AA҂Ă܂B


Voodoo `bvڃJ[hp̎st@C쐬

  ܂ł͎st@Ĉ͓gĂ܂Aƕs
  ʃW[ɂ܂B
  Ⴆ΁AȂȂtXN[ɐ؂ւȂA
  KɃNbNƃEBhE[hɖ߂Ă܂Ƃ
  őɋNȂȂ܂B
  ܂ɔAVoodoo W[̃ftHg̃EBhETCY
  640x480 ɕύX܂B
  Voodoo2 ڃJ[h́̕A-w 800 -h 600 ȂǂłB

  sW[ Voodoop̃A[JCuɓYtĂ܂B
  ܂œlA㏑WJĂgB

  ʏ̂̂cĂꍇ́A炩ߕʂ̃tH_ɒʏ
  glclock ֘AׂăRs[ĂAVoodoopɎgtH_ɁA
  VoodoopA[JCu㏑WJĂB


̑̏Cix`}[N̏o͂XύX etc.j


ǉEύXIvV̐

-sl[eep] n	CPU ׃Rg[IvVB

		Pt[`悷xɁAn ~bsX[v܂B
		ftHg 0i؃X[vȂjłB

		X[vĂ CPU g܂̂ŁA
		풓ĂꍇȂǂɕׂy邽߂Ɏgp܂B

		풓Ȃ疈bP`QxΗǂ̂ŁijAႦ
		glclock -sl 500
		悤ɎsĖt[ 0.5bX[v܂B

-e[nv] n	}bsOs܂B
		n ɂ́A0`3 ܂ł̒lw肵܂B

		0 : ftHgB}bsOsȂ킸
		    vg̑fނŃVF[fBO܂B

		1 : eNX`̐FAv̐Fƌ0i-bgcolorQƁj̐F
		    ϒĕ`悵܂ivj

		2 : [܂ƊÂB 1 Yɂ
		    ɂȂ͂A܂ςĂ܂B
		    ̂_Oɂ͔{Ԃ܂B

		3 : }bsOƃVF[fBOd˕`悵܂B
		    f荞񂾂悤ɂȂʎ͌サ܂A
		    _Oɂ͂̕Ԃ܂B

--
 glclock-4.01  glclock-4.1 ւ̕ύX_i1998/04/03j

EߋNR}h̃XNvgiWindowsł̓ob`t@Cjp
  }jÂE߃IvV̍ڂ傫ύX܂B

  쐬R}h͈ȉ̒ʂłB
  {I 'f_' Ŏn܂R}h́A
  n[hEFAANZ[VȂpłB

    metalclock		Ȏv
    f_metalclock

    crystalclock	NX^Ȏv
    f_crystalclock

    woodclock		ebJeJ̖؎v
    f_woodclock

    marbleclock		ebJeJ̑嗝Ύv
    f_marbleclock

    skyclock		[}bv\bhɂ悤ȖȎv
    f_skyclock

    benchclock		LQ


x`}[N[hǉ
  benchclock ƂXNvgŁAÃx`}[NeXgsł܂B
  iKł́A낢ȏŎsA
  ꂼ̕ςFPSiFrames Per Secondjo͂邾łB
  ʂ́Abench.log Ƃt@Cɏ܂܂B

܂ŏYĂi\󂠂܂Bm(_ _)mjA
  -ss[cale], -ts[cale] ̃ftHgTCY 41.0 

 -v[smooth] IvVǉ

 -B[ENCH] IvVǉ


ǉIvV̐

-v[smooth] n	v{̂̈ܓxiHj̃X[WOtOB
		ܓxɑ΂X[WOi@xNgדm
		|S畽ωČvZj̏̒w肵܂B

		-1: pӂp^[ɏ]āiꏊɂăf[^j
		    X[WOs܂iftHgjB
		 0: X[WOs܂B
		 1: KX[WOs܂B

	 -u[smooth] IvVQƂ̂ƁB
	-q 1 -v 1 -u 1iv̌`PɂăX[WOjȂǂƎw肷ƁA
	O[[VF[fBOɂnCCg̕sǂł܂B


-B[ENCH]	x`}[N[hiHjŋN܂B

		}EXL[{[hɂ鑀͂łȂȂ܂B
		xoƎIɏIAʂWo͂ɏo͂܂B

		iKł́Aς FPSiFrames Per Secondjo͂邾łB

--
 glclock-4.0  glclock-4.01 ւ̕ύX_i1998/03/31j

ו̏Ciĕz͂˂!?j

--
glclock-3.23 
glclock-4.0 ւ̕ύX_i1998/03/12j

E-S[INGLE]iVOobt@[hŎsjIvVǉ

E-S[TOP] IvV́A-ST[OP] ɕύX
  O܂ł́A-S ł̃IvVƔFĂ -ST ܂Ŏw肪Kv

E-sfi\bheNX`摜wIvVjR}hQw\
  P񂵂w肵Ȃꍇ͂܂Œʂiׂē摜Ń}bsOj
  Qw肷ƁAQڂɎw肵摜͕Ղ̃eNX`Ɏgp
  ܂AՂƂȊO̕ŕʂ̃eNX`gp\ƂƂłB
  AiKł́A-r IvVw莞ɂLɂȂ܂B

E}bvip̃eNX`摜j"sky.ppm" ɁAvZǉAύX
  sAeNX`ɗprʁiKXAjɃK}RNVȂǂ
  {A-e  -r w莞̊}bsOƃAɂB
  ɂA}bsOɑ΂Ă̓VF[fBOKvȂȂ߁A
  -e, -r IvV̎wł郌xiKɁi̍ől 2 ɁjύXB

E\bh}bsOpeNX`摜 "wood.ppm" C

Ȇו̏C

ǉяCIvV̐

-S[INGLE]	VOobt@[hŎs܂B
		ftHgł̓_uobt@[hɂȂ܂B

	ʏ OpenGL ̃_uobt@[h́AfBXvC
	tbV[gƃVNȂs܂B
	ʏ̎s͂ŗǂ̂łAx`}[NꍇA
	mȑ邽߂ɂ͂̃IvVw肵܂B


-ST[OP]		v͓܂iӖȂj(^^;;


-sf[ile] s	\bh}bsOɎgp摜t@Cw肵܂B
		ftHg͕t wood.ppm łB
		-s ܂ -r  1 ȏオw肳ĂȂ΂Ȃ܂B

	̃IvV́AR}hCőQwł܂B
	Qw肷ƁAQڂɎw肵摜͕ՂɎgp܂B
	܂AՂƂȊOŕʂ̃eNX`gpł܂B
	P񂵂w肵Ȃꍇ͂ǂeNX`ɂȂ܂B
	AiKł́A-r IvVw莞ɂ̂ݗLłB

	glclock -r 2 -sf marble c Ŝ嗝΂̃C[Wŕ`
	glclock -r 2 -sf marble -sf wood c Ղ͖ؖڂŕ`
		                            ȊO͑嗝΂ŕ`


	eNX`}bsOɎgp摜t@ĆA
	݂̂Ƃ ppm tH[}bgΉĂ܂B
	gq ".ppm" ͏ȗł܂B

-e[nv] n	}bsOs܂B
		n ɂ́A0`2 ܂ł̒lw肵܂B

		0 : ftHgB}bsOsȂ킸
		    vg̑fނŃVF[fBO܂B
		1 : eNX`̐FAv̐Fƌ0i-bgcolorQƁj̐F
		    ϒĕ`悵܂ivj
		2 : }bsOƃVF[fBOd˕`悵܂B
		    f荞񂾂悤ɂȂʎ͌サ܂A
		    _Oɂ͂̕Ԃ܂B

-r[eal] n	ʎdIvVB
		\bh}bsOƊ}bsOdˍ킹A
		ebJeJŃAȎv`悵܂B
		-e  -s IvVƂ͎Ⴄ炢悭Ȃ܂I
		AOpenGL Ή̃{[hƂȂxłB

		n ɂ 0`2 wł܂B
		0 : ftHgBIvV͖łB
		1 : \bh}bsOɊ}bsOd˂܂B
		    gUVF[fBO͍sȂ߁ÅɌ܂B
		2 : \bh}bsOŊgUVF[fBOA
		    Ɋ}bsOŃnCCg\܂B
		    AɂȂ܂AƂxȂ܂B

	S̓Iȑfނ́A\bh}bsOɂ܂B
	Ⴆ -sf marble 𓯎Ɏw肷ƁAAȑ嗝ΎvɂȂ܂B


--
glclock-3.22 
glclock-3.23 ւ̕ύX_i1998/02/25j

E̃o[W炩 -a[nti] IvVɂȂĂ̂C

E2.92 ŁAFPS 萳mɂƂȂSRmȂ̂C

E\ʃKX̎ނɂă\[X炢ĂoOC
  sサ΂炭oƃsɂȂ肵Ă̂͂łB

̓oȌĈ݁Bf܂ m(_ _)m

--
glclock-3.21 
glclock-3.22 ւ̕ύX_i1998/02/16j

EWindowsł́APERMEDIA2 ̃{[hɑΉi҂̊ł͐퓮mFj

E-u[smooth] IvVǉ

-u[smooth] n	v{̂̌oxiHj̃X[WOtOB
		oxɑ΂X[WOi@xNgדm
		|S畽ωČvZj̏̒w肵܂B

		-1: v12p`ȏi-d IvVQƁj̏ꍇ
		    X[WOs܂iftHgjB
		 0: X[WOs܂B
		 1: KX[WOs܂B

	-q 1 -u 1 iv̌`PɂăX[WOsjȂǂƎw肷ƁA
	O[[VF[fBOɂnCCg̕sǂł܂B

--
glclock-3.2 
glclock-3.21 ւ̕ύX_i1998/02/14j

EWindowsł́ARIVA128{[h OpenGL hCoɊSΉij
  PERMEDIA2 ͒

ȆׂȃoȌC

--
glclock-3.1 
glclock-3.2 ւ̕ύX_i1998/02/13j

EWindowsł́ARIVA128{[h OpenGL hCopɎbIɑΉ
  ̓Iɂ -e, -s, -r, -C IvVw莞̕`𐳏

EXyL[̕`ӂ啝ɕύXixdɁj
  ɂ葽i{ɑjx

E}jAɁAEߋNR}h̍ڂǉ
  MANUAL.TXT Q

--
glclock-3.0 
glclock-3.1 ւ̕ύX_i1998/02/11j

EebViIvV -me 0 ܂́A-q 1`3 wjɁA
  v̒ꂪpĂ̂ƁA
  ׂbViftHgjɌ`󂪈ꕔԈĂiHĵC

E-l[ight] IvVA}jAƈႢ -li[ght] ɂȂĂ̂C
  Ao[W 3.0 łɒĂ̂܂B

E}jA -C[RYSTAL] IvV֌WXύX

Ȇו̏C

-C[RYSTAL]	NX^ȁiHjv`悵܂B
		Ȋ}bsO . . . ł(^^;;

		̓Iɂ́AeNX`̃J[ɂ
		xωȂ`悵܂B
		VF[fBO͍s܂B
		܂A{Ȃ\[gKv܂A
		؋CɂĂ܂B(^^;;

--
glclock-2.93 
glclock-3.0 ւ̕ύX_i1998/02/08j

EƂȂIvV啶wɕύX
  ɂA̃IvV̔F

E-r[eal] IvV̎dlύX

E-i[size] IvVǉ

E-R[EFLECT] IvVǉiO܂ł -r 2 ɑj

EvOŜi܂ς . . .j

E\bh}bsOpC[W "wood.ppm", "marble.ppm", "metal.ppm" 
  XH

ẼeNX`gpꍇ̃eNX`؂ւ̖ʂ팸
  ŏɃC[WȂ킹āAꖇ̃eNX`ɓĂ܂B
  ؂ւȂ邽߁A-r[eal] IvVw莞̑xサ܂B
  tɕp܂B
  -r[eal] IvVw莞 -t[exscale], -ss[cale], -ts[cale] Ȃǂ
  IvVŏȃTCY^ . . . Ε܂B(^^;;
  ̂߁ÃIvṼftHgl 20.0  33.0 
  ύX܂Bg傷镪ɂ͖肠܂B

ȆוႲƏC

WindowsłŁAo[W 2.91 ACR͎st@Ciglclockj
܂܂Ă͂Ȃ̂ɁÂ IE-4.0 ȂƌȂiHj
Windows͗ǂˁB

-r[eal] n	ʎdIvVB
		\bh}bsOƊ}bsOdˍ킹A
		ebJeJŃAȎv`悵܂B
		-e  -s IvVƂ͎Ⴄ炢悭Ȃ܂I
		AOpenGL Ή̃{[hƂȂxłB

		n ɂ 0`3 wł܂B
		0 : ftHgBIvV͖łB
		1 : \bh}bsOɊ}bsOd˂܂B
		    VF[fBO͍sȂ߁ÅɌ܂B
		2 : \bh}bsOŊgUVF[fBOA
		    }bsOŃnCCg\܂B
		    1 xȂ܂Åo܂B
		3 : \bh}bsOŊgUVF[fBOA
		    Ɋ}bsOXyL[ŃVF[fBO܂B
		    YłAƂxȂ܂B

		S̓Iȑfނ́A\bh}bsOɂ܂BႦ΁A
		-sf marble 𓯎Ɏw肷ƁAAȑ嗝ΎvɂȂ܂B

-i[size] n	eNX`ƂĐݒ肷OɃC[WtB^Ȃ
		cꂼ 2  n TCYɃXP[O܂B

		A̐w肷ƁAɃVXeT|[g
		őTCY܂Ŋg債܂B
		0iftHgj́Ả摜t@C̑傫̂܂ܗp܂B
		-i 8 Ǝw肷ƁA256x256 ɃXP[O܂B

	n[hEFAł̃tB^Ȃł́AtB^
	ȂƑ啝ɑxサ܂BA摜TCYقǑ傫
	ȂƃTvOsɂWM[⃂Aڗ܂B

	ŁA炩߃tB^{ȂeNX`̃C[W
	g債Ă܂BɂA[IɃoCjAtB^O
	{悤Ȍʂ܂Bꂪ̃IvV̖ړIłB

	ARȂTCYɔႵĎg܂B

	n[hEFAΉ̊ŃeNX`}bsOsꍇA
	-q 1 -fi N -i -1 -l 1ieIvVڎQƁj
	w肷Ɨ򉻂rIȂAԂ񑬂Ȃ܂B

	̃IvV́AeNX`ɃoCjAtB^{ĂꍇA
	܂ -fi L or LN or LL IvVw莞ɂ͈Ӗ܂B
	܂AMesa3D  gluScale()̓tB^sȂ炵A
	ʂ͂܂iiKł́AgluScale()ŃXP[OĂ܂jB


-R[EFLECT]	jAςȋ́AՏ̃IuWFNg
		Ղ։f荞܂܂iׂƂ͋CɂȂ(^^;;jB
		o[W 2.93 ܂ł -r 2 IvVɑ܂B

	_ł́AՂɂfȂɁA
	-r 2 ܂ 3 w莞ɂɎs܂B

--
glclock-2.92 
glclock-2.93 ւ̕ύX_i1998/02/05j

EՂւ̉f荞݂Y

E-go[ld] IvVɂāA}jAC

Ȇו̏C

-go[ld] n	v̎͂ɕtĂFׂ̏̍w肵܂B

		͎Opilʑ́j n 񕪊ĕ`悵Ă܂B
		P̏ŁA\Op`Sɕ邽߁A
		P̏ 4  n+1 文̃|S`悷邱ƂɂȂ܂B

		n ɂ́A1 ȏw肵܂iftHg 1jB
		5 ȏ͂߂ǂł傤(^^;;

	ÓA"4  n 文̃|S"ƂȂĂ܂A
	"4  n+1 文̃|S"̊ԈႢłB

--
glclock-2.91 
glclock-2.92 ւ̕ύX_i1998/01/30j

EFPŠvZ𐳊m

ÊC

EWindows glut32.dll ύXiႤ񂾁HłTCY͗yɏj

EIvVу}jACiO܂ł -s[pec]IvVj

-sp[ecular] d	S̓IȃXyL[inCCgj̋w肵܂B
		ftHg 1.0 łB

	O܂ł̃IvV́A-s[pec] d ƂȂĂ܂A
	-s n ł -s[olid] n IvVƔFĂ܂܂B

-f[ps]		Wo͂ FPS o͂܂B

		Qb܂͂UOt[ FPSit[^bjvZA
		FPS ƁAPPSi|S^bjƁAv\Ă
		|Si`悵Ă閇ł͂ȂjWo͂ɏo͂܂B

		s'f'L[ƁAło͂ ON/OFF ł܂B

--
glclock-2.9 
glclock-2.91 ւ̕ύX_i1998/01/28j

EWindowsł̈ӖsȃoOIɏC
  ɔWindowsł̂ -fi[lter] IvVɐ

EWindowsł̓ACRi 32~32 256F̂݁jsW[ɕt

Ȇו̏Cif荞݂̎蒼Ȃǁj

-fi[lter] s	eNX`ɓKpgEktB^w肵܂B

		OpenGL  GL_TEXTURE_MAG_FILTER  GL_TEXTURE_MIN_FILTER
		̐ݒŁÂꂩwł܂B

		N  : |CgtB^OB
		     gEko GL_NEAREST ɂ܂B
		L  : oCjAtB^OB
		     gEko GL_LINEAR ɂ܂B
		NN : ~bv}bvB
		     gtB^ GL_NEAREST ɁA
		     ktB^ GL_NEAREST_MIPMAP_NEAREST ɂ܂B
		NL : ~bv}bṽjAtB^OB
		     gtB^ GL_NEAREST ɁA
		     ktB^ GL_NEAREST_MIPMAP_LINEAR ɂ܂B
		LN : oCjAtB^Oу~bv}bvB
		     gtB^ GL_LINEAR ɁA
		     ktB^ GL_LINEAR_MIPMAP_NEAREST ɂ܂B
		LL : gjAtB^OB
		     gtB^ GL_LINEAR ɁA
		     ktB^ GL_LINEAR_MIPMAP_LINEAR ɂ܂B

		ftHg LL łB
		OpenGL p̃n[hEFAȂł́A
		N ɂƂȂ`摬xサ܂B

	Windowsł̂݁ANN  LN tB^͎wł܂B

--
glclock-2.81 
glclock-2.9 ւ̕ύX_i1998/01/27j

EՂւ̉f荞ݕ\ǉ
  ɔ -r[eal] IvVtɕύX

EeNX`֌W̃oOtBbNX

E\bheNX`p摜 "metal.ppm" ̃TCYύX

Ȇו̏C

-r[eal] n	ʎ!dIvVB
		ebJeJŒAȎv`悵܂B
		-e  -s IvVƂ͎Ⴄ炢悭Ȃ܂I

		n ɂ݂͌̂Ƃ 0`2 wł܂B
		0 : ftHgBIvV͖łB
		1 : \bh}bsOɊ}bsO킹A
		    AȃnCCgv`悵܂B
		2 : ɁAՏւ̐jȂǂ̉f荞݂\܂B
		    ݂͉f荞݂͕Ղɑ΂ĂłB

		S̓Iȑfނ́A\bh}bsOɂ܂BႦ΁A
		-sf marble 𓯎Ɏw肷ƁAAȑ嗝ΎvɂȂ܂B

--
glclock-2.8 
glclock-2.81 ւ̕ύX_i1998/01/25j

E-sscale, -tscale, -texscale IvV̒ǉ

E-real IvV̋ʔ˂̎d𑽏ύX
  ̃nCCg̐FF

Ȇו̏C

-ss[ize] d	\bheNX`si-s ܂ -r IvVj
		eNX` S W̃XP[ύX܂B
		ftHg 20.0 łB

-ts[ize] d	\bheNX`si-s ܂ -r IvVj
		eNX` T W̃XP[ύX܂B
		ftHg 20.0 łB

-t[exscale] d	\bheNX`si-s ܂ -r IvVj
		eNX` S,T ɓlw肵܂B

--
glclock-2.71 
glclock-2.8 ւ̕ύX_i1998/01/22j

E\bheNX`pTv摜 "metal.ppm" ǉ

E-real IvV̒ǉ

Ȇו̏C

-r[eal]		ʎ!dIvVB
		\bh}bsOɊ}bsOZ`悵A
		ebJeJŒAȎv`悵܂B
		-e  -s IvVƂ͎Ⴄ炢悭Ȃ܂B

		S̓Iȑfނ́A\bh}bsOɂ܂BႦ΁A
		-sf marble 𓯎Ɏw肷ƁAAȑ嗝ΎvɂȂ܂B

--
glclock-2.7 
glclock-2.71 ւ̕ύX_

E-pers IvV̒ǉ

-p[ers] s	OpenGL ɁAp[XyNeBuRNṼqgݒ肵܂B
		OpenGL ̓ɂĉ߂͈̂قȂ邽߁A
		Kݒ肵ʂɂ͂Ȃ܂B

		F : GL_FASTEST : ł̗ǂIvVIB
		N : GL_NICEST : łmA܂͍ōĩIvVIB
		ȊO : GL_DONT_CARE : IȂiftHgjB
